Status Effects / Buffs & Debuffs

  Status Effect
Burn
燃焼
Deals damage for several Turns
Freeze
凍結
Cannot take action for several Turns
When attacked, the effect is cancelled
Numbness
痺れ
Cannot use Elemental Blast or Skills for several Turns
Dizzy
めまい
Enables the ability to miss your attack for several Turns
Poison
Deals damage for several Turns
Sleep
睡魔
Cannot take action for several Turns
When attacked, take more damage and the effect is cancelled
Element Halt
属性遮断
Cannot gain Element Value for several Turns
Fear
怯み
Cannot take action for several Turns
Hellfire
業火
Deals greater damage for several Turns

Confusion

Causes Target to use random attacks

Deadly Poison
猛毒

Increases damage taken by [Poison]

Dark Fire
闇炎

Deals damage for several Turns
Cannot be cleansed

Terror
恐怖

Enables the ability to miss your attack for several Turns

Severe Pain
激痛

Character takes damage when attacking

  Buff / Debuff Effect
Attack Up
攻撃力アップ
Increases Attack
Attack Down
攻撃力ダウン
Reduces Attack
Defense Up
防御力アップ
Increases Defense
Defense Down
防御力ダウン
Reduces Defense
Speed Up
素早さアップ
Increases Speed
Speed Down
素早さダウン
Reduces Speed
Evasion Up
回避率アップ
Avoid Attacks
Regen
自然治癒
Recovers HP at the end of the turn
Regen (Large)
自然治癒(大)
Recovers a large amount of HP at the end of the turn
Random Hit Up
ランダム体数アップ
Increase the hit amount for attacks that hits randomly
Mark
マーキング
Reduces Defense
Provoke
挑発
Only can attack the unit that inflicted you with this effect
Status Effect Resist Up
状態異常耐性アップ
Increases Status Effect Resistance
Status Effect Resist Down
状態異常耐性ダウン
Reduces Status Effect Resistance
Elemental Value Gain Up
属性値獲得量アップ
Increases acquired Elemental Value
Elemental Value Gain Down
属性値獲得量ダウン
Reduces acquired Elemental Value
Pursuit
追撃
When an ally attacks the enemy’s weak element, follow up with an attack
Hunt Down
追討
At the end of the turn, attack any enemy suffering under a Status Effect
Recovery Up
回復量アップ
Increases the amount of HP recovered from heals
Recovery Down
回復量ダウン
Reduces the amount of HP recovery from heals
Voltage Increases Critical Rate (Stacks up to 3 times)
Resist Up
レジストアップ
Increase Element Resist of the resisted element
Resist Down
レジストダウン
Reduces Element Resist of the resisted element
Weak Hit Up
ウィークアップ
Increases Weak Hit Damage
Weak Hit Down
ウィークダウン
Reduces Weak Hit Damage
Critical Rate Up
クリティカル率アップ
Increases Critical Rate

Critical Rate Down
クリティカル率ダウン

Reduces Critical Rate
Power Up
攻撃威力アップ
Increases Damage
Status Effect Immunity
状態異常無効
Cannot be affected by Status Effects
Debuff Immunity
妨害無効
Cannot be affected by Debuffs
Damage Reduction
ダメージ軽減
Reduces Damage Taken
Damage Reduction (Chaos)
ダメージ軽減(カオス)
Reduces Damage Taken from Chaos Units
Damage Reduction (Law)
ダメージ軽減(ロウ)
Reduces Damage Taken from Law Units
Reflection
反射
Deals damage to the enemy who attacked
Element Value Convert
属性値コンバート
Increases all Elemental Values when attacked
Skill Fever
スキルフィーバー
Decreases the skill cool-down by 1 after the end of the Turn
  Reverse Rush Seal
リバースラッシュ封印
Reverse Rush cannot be used
Guts
ガッツ
Survive with 1HP instead of dying
Counter
カウンター
When you get attacked, attack that Enemy with a Counter Attack
Protect
庇う
Guards an ally and takes the damage instead
Alter Ego
分身
Double Normal Attacks and Skills
Dance
踊り
Buffs allies at the start of the turn
Wrath
怒り
Increases the Attack
Self-Sacrifice
自己犠牲
When an Ally gets attacked, receive the damage instead
Critical Power Up
クリティカル威力アップ
Increases Damage during Critical Hits
Status Effect Rate Up
状態異常付与率アップ
Increase the rate of inflicting a Status Effect
Status Effect Rate Down
状態異常付与率ダウン
Reduces the rate of inflicting a Status Effect

Overcome Weakness
弱点克服

Removes weakness against disadvantaged elements

Collusion
共撃

When an Ally attacks an Enemy, Attack that same Enemy

Weakness
衰弱

Increases damage taken by Status Effects

Attack Flare
襲撃の煙弾

Decreases Defense by 3% per stack
※Stacks Max 3 times

 

Fatal Wound
致命傷

Character dies
If Character is resistant to [Fatal Wound], it deals more damage instead

Curse
呪い

Lowers Max HP
※Stacks Max 5 times

Support Effect Removal (Normal Attack)
支援消去(通常攻撃)

Removes Target Support Effects when hitting them with a Normal Attack

Support Effect Removal (Skill)
支援消去(スキル)

Removes Target Support Effects when hitting them with a Skill

Shield
シールド

Reduces Damage Taken
Removed when shield takes a Weak Hit
※Multiple shields do not reduce damage taken even more

Resist Counter
レジストカウンター

When you resist an attack, attack that Enemy with a Counter Attack

Electrification
帯電

Increases the chance of inflicting [Numbness]

Increased Damage Taken
ダメージ増加

Increases Damage taken

Increased Damage Taken (Weak Hit)
ダメージ増加(ウィーク)

Increases Damage taken from Weak Hits

Normal Attack Damage Up
攻撃威力アップ(通常攻撃)

Increases Normal Attack Damage

Run Away
暴走

Increases Critical Rate

Support Effect Silence
支援付与無効

Makes the Character unable to gain Support Effects

Blooming
開花

At the end of turn, attack a random target with a chance to inflict [Curse]
<Demerit> Decreases Defense

Dodge Counter
ドッジカウンター

When you Dodge an attack, attack that Enemy with a Counter Attack

Mischief
悪戯

At the end of turn, attack a random target with a chance to inflict [Terror]

Drain
ドレイン

Recover HP based on the amount of damage dealt

Awakening
覚醒

Increases Damage dealt
※This Effect cannot be removed

Torch Of Aimless Light
光徒ノ灯

Reduces Damage Taken from Law Units
Increases Defense

Torch Of Hollow Masses
虚衆ノ灯

Reduces Damage Taken from Chaos Units
Increases Damage dealt

Symbol Seal
シンボル封印

Makes the Symbols of the Character not activate anymore

Cost Reduction (EB)
解放軽減(EB)

Reduces the Element Cost of casting an Elemental Blast

Brave Gear
ブレイブギア

Increased Weak Hit damage
Stacks up to 3 times

Fastest Seal
最速封印

Removes Character [Fastest] effects from skills

Reduced Attack Range (All Enemies)
攻撃範囲縮小(全体)

Changes Character attack range of attacks that hit All Enemies to a Random Single Target

Overcounter
オーバーカウンター

When attacked, do a counter attack against All Enemies

Angels Blessing
天使の加護

Negates the next hit taken and recovers HP afterwards. Only 1 stack can be removed at a time.

Sniper
狙撃

When an Enemy uses a Support Effect, attack that Enemy with a Counter Attack

Maximum HP Up
最大HPアップ

Increases Maximum HP

Co-Star
共演

When an Ally attacks an Enemy, Attack that same Enemy

Blue Flame
蒼き炎

Increase Evasion by 60%
Cannot be cleansed
Removes itself if HP goes below 50% at any point

Attack Power Down (EB}
攻撃威力ダウン(EB)

Reduces damage taken from Elemental Blasts

Heal Trap
ヒールトラップ

Whenever this character heals, deal damage

 

Reduce Element Use
消費軽減

Reduces the amount of Element used

 

[Weapon Effect] Attribute Value Cap Increase
【ウェポン】属性値上限アップ

Increases the max Attribute of All Allies
※This effect can not be removed by skills or symbol effects

 

2 thoughts to “Status Effects / Buffs & Debuffs”

  1. Kibaki’s [Weakness] debuff is not listed here as of now.

    The debuff does “Increase Damage-Over-Time status effect damage such as Poison and Burn”

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