|
Buff / Debuff |
Effect |
|
Attack Up
攻撃力アップ |
Increases Attack |
|
Attack Down
攻撃力ダウン |
Reduces Attack |
|
Defense Up
防御力アップ |
Increases Defense |
|
Defense Down
防御力ダウン |
Reduces Defense |
|
Speed Up
素早さアップ |
Increases Speed |
|
Speed Down
素早さダウン |
Reduces Speed |
|
Evasion Up
回避率アップ |
Avoid Attacks |
|
Regen
自然治癒 |
Recovers HP at the end of the turn |
|
Regen (Large)
自然治癒(大) |
Recovers a large amount of HP at the end of the turn |
|
Random Hit Up
ランダム体数アップ |
Increase the amount of targets that are hit by random hit skills |
|
Random Hit Down
ランダム体数ダウン
|
Decrease the amount of targets that are hit by random hit skills |
|
Mark
マーキング |
Reduces Defense |
|
Provoke
挑発 |
Only can attack the unit that inflicted you with this effect |
|
Status Effect Resist Up
状態異常耐性アップ |
Increases Status Effect Resistance |
|
Status Effect Resist Down
状態異常耐性ダウン |
Reduces Status Effect Resistance |
|
Elemental Value Gain Up
属性値獲得量アップ |
Increases acquired Elemental Value |
|
Elemental Value Gain Down
属性値獲得量ダウン |
Reduces acquired Elemental Value |
|
Pursuit
追撃 |
When an ally attacks the enemy’s weak element, follow up with an attack |
|
Hunt Down
追討 |
At the end of the turn, attack any enemy suffering under a Status Effect |
|
Perfect Hunt Down
完全追討 |
At the end of the turn, attack all enemies suffering under a Status Effect |
|
Recovery Up
回復量アップ |
Increases the amount of HP recovered from heals |
|
Recovery Down
回復量ダウン |
Reduces the amount of HP recovery from heals |
|
Voltage |
Increases Critical Rate (Stacks up to 3 times) |
|
Resist Up
レジストアップ |
Increase Element Resist of the resisted element |
|
Resist Down
レジストダウン |
Reduces Element Resist of the resisted element |
|
Weak Hit Up
ウィークアップ |
Increases Weak Hit Damage |
|
Weak Hit Down
ウィークダウン |
Reduces Weak Hit Damage |
|
Critical Rate Up
クリティカル率アップ |
Increases Critical Rate |
|
Critical Rate Down
クリティカル率ダウン
|
Reduces Critical Rate |
|
Power Up
攻撃威力アップ |
Increases Damage |
|
Status Effect Immunity
状態異常無効 |
Cannot be affected by Status Effects |
|
Debuff Immunity
妨害無効 |
Cannot be affected by Debuffs |
|
Damage Reduction
ダメージ軽減 |
Reduces Damage Taken |
|
Damage Reduction (EB)
ダメージ軽減(EB) |
Reduces Damage Taken from Elemental Blasts |
|
Damage Reduction (Chaos)
ダメージ軽減(カオス) |
Reduces Damage Taken from Chaos Units |
|
Damage Reduction (Law)
ダメージ軽減(ロウ) |
Reduces Damage Taken from Law Units |
|
Reflection
反射 |
Deals damage to the enemy who attacked |
|
Element Value Convert
属性値コンバート |
Increases all Elemental Values when attacked |
|
Skill Fever
スキルフィーバー |
Decreases the skill cool-down by 1 after the end of the Turn |
|
Reverse Rush Seal
リバースラッシュ封印 |
Reverse Rush cannot be used |
|
Guts
ガッツ |
Survive with 1HP instead of dying |
|
Counter
カウンター |
When you get attacked, attack that Enemy with a Counter Attack |
|
Protect
庇う |
Guards an ally and takes the damage instead |
|
Alter Ego
分身 |
Double Normal Attacks and Skills |
|
Dance
踊り |
Buffs allies at the start of the turn |
|
Wrath
怒り |
Increase Attack |
|
Self-Sacrifice
自己犠牲 |
When an Ally gets attacked, receive the damage instead |
|
Critical Power Up
クリティカル威力アップ |
Increases Damage during Critical Hits |
|
Status Effect Rate Up
状態異常付与率アップ |
Increase the rate of inflicting a Status Effect |
|
Status Effect Rate Down
状態異常付与率ダウン |
Reduces the rate of inflicting a Status Effect |
|
Overcome Weakness
弱点克服
|
Makes you unable to take Weak Hits and deal Resist Hits
|
|
Collusion
共撃
|
When an Ally attacks an Enemy, Attack that same Enemy
|
|
Weakness
衰弱
|
Increases damage taken by Status Effects
|
|
Attack Flare
襲撃の煙弾
|
Decreases Defense by 3% per stack
※Stacks Max 3 times
|
|
Fatal Wound
致命傷
|
Character dies
If Character is resistant to [Fatal Wound], it deals more damage instead
|
|
Curse
呪い
|
Lowers Max HP
※Stacks Max 5 times
|
|
Support Effect Removal (Normal Attack)
支援消去(通常攻撃)
|
Removes Target Support Effects when hitting them with a Normal Attack
|
|
Support Effect Removal (Skill)
支援消去(スキル)
|
Removes Target Support Effects when hitting them with a Skill
|
|
Support Effect Removal
支援消去
|
Removes Target Support Effects when hitting them with anything
|
|
Shield
シールド
|
Reduces Damage Taken
Removed when shield takes a Weak Hit
※Multiple shields do not reduce damage taken even more
|
|
Resist Counter
レジストカウンター
|
When you resist an attack, attack that Enemy with a Counter Attack
|
|
Electrification
帯電
|
Increases the chance of inflicting [Numbness]
|
|
Increased Damage Taken
ダメージ増加
|
Increases Damage taken
|
|
Increased Damage Taken (Weak Hit)
ダメージ増加(ウィーク)
|
Increases Damage taken from Weak Hits
|
|
Increased Damage Taken (Reverse Rush)
ダメージ増加(リバスラ)
|
Increases Damage taken from Reverse Rush
|
|
Increased Damage Taken (Resist Hit)
ダメージ増加 (レジスト)
|
Increases Damage taken from Resisted Hits
|
|
Normal Attack Damage Up
攻撃威力アップ(通常攻撃)
|
Increases Normal Attack Damage
|
|
Run Away
暴走
|
Increases Critical Rate
|
|
Support Effect Silence
支援付与無効
|
Makes the Character unable to gain Support Effects
|
|
Blooming
開花
|
At the end of turn, attack a random target with a chance to inflict [Curse]
<Demerit> Decreases Defense
|
|
Dodge Counter
ドッジカウンター |
When you Dodge an attack, attack that Enemy with a Counter Attack
|
|
Mischief
悪戯 |
At the end of turn, attack a random target with a chance to inflict [Terror]
|
|
Drain
ドレイン
|
Recover HP based on the amount of damage dealt
|
|
Awakening
覚醒
|
Increases Damage dealt
※This effect can not be removed by skills or symbol effects
|
|
Torch Of Aimless Light
光徒ノ灯
|
Reduces Damage Taken from Law Units
Increases Defense
|
|
Torch Of Hollow Masses
虚衆ノ灯
|
Reduces Damage Taken from Chaos Units
Increases Damage dealt
|
|
Symbol Seal
シンボル封印
|
Makes the Symbols of the Character not activate anymore
|
|
Cost Reduction (EB)
解放軽減(EB)
|
Reduces the Element Cost of Elemental Blasts
|
|
Cost Reduction (Skill)
解放軽減(スキル)
|
Reduces the Element Cost of Skills
|
|
Cost Reduction (Technique)
解放軽減(技)
|
Reduces the Element Cost of Normal Attacks, Skills and Elemental Blasts
|
|
Brave Gear
ブレイブギア
|
Increased Weak Hit damage
Stacks up to 3 times
|
|
Fastest Seal
最速封印
|
Removes Character [Fastest] effects from skills
|
|
Reduced Attack Range (All Enemies)
攻撃範囲縮小(全体)
|
Changes Character attack range of attacks that hit All Enemies to a Random Single Target
|
|
Overcounter
オーバーカウンター
|
When attacked, do a counter attack against All Enemies
|
|
Angels Blessing
天使の加護
|
Negates the next hit taken and recovers HP afterwards. Only 1 stack can be removed at a time.
|
|
Sniper
狙撃
|
When an Enemy uses a Support Effect, attack that Enemy with a Counter Attack
|
|
Maximum HP Up
最大HPアップ
|
Increases Maximum HP
|
|
Co-Star
共演
|
When an Ally attacks an Enemy, Attack that same Enemy
|
|
Blue Flame
蒼き炎
|
Increase Evasion by 60%
Removes itself if HP goes below 50% at any point
※This effect can not be removed by skills or symbol effects
|
|
Attack Power Down (EB}
攻撃威力ダウン(EB)
|
Reduces damage taken from Elemental Blasts
|
|
Heal Trap
ヒールトラップ
|
Whenever this character heals, deal damage
|
|
Disable
行動不能
|
Disable the character from doing any action
|
|
Fatal Wound Resistance Down
致命傷耐性ダウン
|
Lower Resistance to Fatal Wound
|
|
Unleash Inhibitions
解放阻害
|
Increase the elemental value required to use skills and elemental blast.
|
|
Activated Inhibitions (Reduce Element)
発動阻害(属性低下)
|
Makes the character unable to reduce the opponents element
|
|
Banish Arrow
バニッシュアロウ
|
At the end of the turn, attack the Target an additional time dealing damage based on how much damage they received this turn.
※This effect cannot stack and the max damage it can deal is capped at 300k
|
|
Element Gain Change (Water)
|
Attacks will add to the elemental value of Water instead.
※ This Debuff cannot be extended.
|
|
Reduce Element Use
消費軽減
|
Reduces the amount of Element used
|
|
Support Protection
支援の護り
|
Blocks an instance of Support Effect Removal. Consumes 1 stack each use.
|
|
Execution
誅殺
|
At the end of the turn, attack the Enemy with the lowest HP
|
|
Live
ライブ
|
Buffs allies at the start of the turn.
|
|
Additional Attack (Normal Attack)
追加攻撃(通常攻撃)
|
At the end of the turn, do an additional Normal Attack
|
|
Additional Attack (EB)
追加攻撃(EB)
|
At the end of the turn, do an additional Elemental Blast
|
|
Mischief (EB)
悪戯(EB)
|
At the end of the turn, do an additional Elemental Blast
|
|
Witch’s Blessing
魔女の加護
|
Increase Weak Hit damage by 30%. When landing a Weak Hit, lower the Target’s Element Value by 0.5
|
|
Offensive Command
攻撃指揮
|
At the end of the turn, all party members launch an attack on all enemies.
|
|
Damage Reduction Disable
ダメージ軽減無効
|
Ignore the effects of Enemy Support Effects that increase damage reduction
|
|
Attack Up (Status Effect)
攻撃威力アップ(状態異常対象)
|
Increase attack against Targets with a Status Effects
|
|
Activation Increase Soul
発動回数増加(ソウル
|
Increases a soul symbol’s activation limit per quest by 1.
|
|
Attribute Value Consumption Nullified
属性値消費無効
|
Set the Attribute Value Consumption of your next Elemental Blast to 0.
※This effect can not be removed by skills or symbol effects
|
|
[Weapon Effect] Attribute Value Cap Increase
【ウェポン】属性値上限アップ
|
Increases the max Attribute of All Allies
※This effect can not be removed by skills or symbol effects
|
|
[Weapon Effect] Attribute Value Cap Increase (Water)
【ウェポン】属性値上限アップ(水)
|
Increases the max Water Attribute of All Allies
※This effect can not be removed by skills or symbol effects
|
|
[Weapon Effect] Support Protect
【ウェポン】支援の護
|
Blocks an instance of Support Effect Removal. Consumes 1 stack each use.
|
|
[Weapon Effect] Motivated Blow
【ウェポン】気合の一撃
|
Increases the power of your next skill by 25%.
Does not increase damage more with each stack and consumes a stack on skill use.
※This effect can not be removed by skills or symbol effects
|
|
[Weapon Effect] Status Protect
【ウェポン】状態の護り
|
Negate an enemy’s Status effect once.
Consumes a stack each use.
※This effect can not be removed by skills or symbol effects
|
|
[Weapon Effect] Poke Of Madness
【ウェポン】狂気の一撃
|
Increase the chance of inflicting Status Effects by 100% once.
※This effect can not be removed by skills or symbol effects
|
Kibaki’s [Weakness] debuff is not listed here as of now.
The debuff does “Increase Damage-Over-Time status effect damage such as Poison and Burn”
Nice catch, thank you!
Odette’s [intense pain] debuff is not listed.
What does it do?
Oh nevermind, it’s in status effect tab.