Rarity | Faction | Law | |
Class | Archer | Element | Wind |
Idola | Lupus | Fates | Law Chaos |
Date | 2018/12/11 | Race | Elf |
Illustrator | CV |
Character Stats
HP | ATK | DEF | SPD | |
---|---|---|---|---|
Lv.1 | 1601 | 61 | 58 | 63 |
Lv.40 | 4334 | 204 | 189 | 213 |
Lv.60 | 5736 | 278 | 256 | 290 |
Lv.80 | 7138 | 352 | 323 | 367 |
Lv.100 | 8540 | 426 | 391 | 444 |
HP | ATK | DEF | SPD | |
---|---|---|---|---|
Lv.1 | 2051 | 70 | 63 | 71 |
Lv.40 | 4784 | 213 | 194 | 221 |
Lv.60 | 6186 | 287 | 261 | 298 |
Lv.80 | 7588 | 361 | 328 | 375 |
Lv.100 | 8990 | 435 | 396 | 452 |
HP | ATK | DEF | SPD | |
---|---|---|---|---|
Lv.1 | 2501 | 78 | 69 | 79 |
Lv.40 | 5234 | 221 | 200 | 229 |
Lv.60 | 6636 | 295 | 267 | 306 |
Lv.80 | 8038 | 369 | 334 | 383 |
Lv.100 | 9440 | 443 | 402 | 460 |
HP | ATK | DEF | SPD | |
---|---|---|---|---|
Lv.1 | 3051 | 88 | 77 | 89 |
Lv.40 | 5784 | 231 | 208 | 239 |
Lv.60 | 7186 | 305 | 275 | 316 |
Lv.80 | 8588 | 379 | 342 | 393 |
Lv.100 | 9990 | 453 | 410 | 470 |
HP | ATK | DEF | SPD | |
---|---|---|---|---|
Lv.1 | 3851 | 103 | 88 | 103 |
Lv.40 | 6584 | 246 | 219 | 253 |
Lv.60 | 7986 | 320 | 286 | 330 |
Lv.80 | 9388 | 394 | 353 | 407 |
Lv.100 | 10790 | 468 | 421 | 484 |
Normal Attack
Marking Shot (マーキングショット) | |||
---|---|---|---|
Power | 50 (65) | Target | Single Enemy |
Element Value Req. | – | Element Value Cost | – |
Effect |
|
Twin Marking Shot (ツインマーキングショット) | |||
---|---|---|---|
Power | 80 (104) | Target | Single Enemy |
Element Value Req. | 3 | Element Value Cost | – |
Effect |
|
Skills
Blade Shoot (ブレードシュート) | |||
---|---|---|---|
Power | 140 (182) | Target | Single Enemy |
Element Value Req. | 4 | Element Value Cost | – |
Effect |
Cool-down: 5 |
Swordsman’s Display (剣客演武) | |||
---|---|---|---|
Power | 210 (273) | Target | 3 Random Hits |
Element Value Req. | 6 | Element Value Cost | – |
Effect |
[Slowest Priority] None Cool-down: 5 |
Blade Shoot (ブレードシュート) | |||
---|---|---|---|
Power | 140 (182) | Target | Single Enemy |
Element Value Req. | 4 | Element Value Cost | – |
Effect |
Cool-down: 5 |
Swordsman’s Display Reformed (剣客演武・改) | |||
---|---|---|---|
Power | 210 (273) | Target | 3 Random Hits |
Element Value Req. | 6 | Element Value Cost | – |
Effect |
[Slowest Priority]
Cool-down: 5 |
Lightning Shoot (ライトニングシュート) | |||
---|---|---|---|
Power | 140 (182) | Target | Single Enemy |
Element Value Req. | 4 | Element Value Cost | – |
Effect |
Cool-down: 5 |
Swordsman’s Display (剣客演武) | |||
---|---|---|---|
Power | 210 (273) | Target | 3 Random Hits |
Element Value Req. | 6 | Element Value Cost | – |
Effect |
[Slowest Priority] None Cool-down: 5 |
Elemental Blast
Absolute Final Nemesis (絶・ラストネメシス) | |||
---|---|---|---|
Power | 380 (532) | Target | Single Enemy |
Element Value Req. | 8 | Element Value Cost | 8 |
Effect |
|
True Final Nemesis (真・ラストネメシス) | |||
---|---|---|---|
Power | 390 (546) | Target | Single Enemy |
Element Value Req. | 8 | Element Value Cost | 8 |
Effect |
|
Lightning Arrow (ライトニングアロー) | |||
---|---|---|---|
Power | 390 (546) | Target | Single Enemy |
Element Value Req. | 8 | Element Value Cost | 8 |
Effect |
|