| Rarity | Faction | ||
| Class | Elementor | Element | |
| Idola | Fates | ||
| Date | 2019/07/29 | Race | Demonic |
Character Stats
| HP | ATK | DEF | SPD | |
|---|---|---|---|---|
| Lv.1 | 2701 | 87 | 68 | 80 |
| Lv.40 | 5690 | 226 | 214 | 217 |
| Lv.60 | 7223 | 298 | 289 | 287 |
| Lv.80 | 8756 | 370 | 364 | 358 |
| Lv.100 | 10289 | 442 | 439 | 429 |
| HP | ATK | DEF | SPD | |
|---|---|---|---|---|
| Lv.1 | 3241 | 95 | 79 | 91 |
| Lv.40 | 6230 | 234 | 225 | 228 |
| Lv.60 | 7763 | 306 | 300 | 298 |
| Lv.80 | 9296 | 378 | 375 | 369 |
| Lv.100 | 10829 | 450 | 450 | 440 |
| HP | ATK | DEF | SPD | |
|---|---|---|---|---|
| Lv.1 | 3781 | 103 | 90 | 102 |
| Lv.40 | 6770 | 242 | 236 | 239 |
| Lv.60 | 8303 | 314 | 311 | 309 |
| Lv.80 | 9836 | 386 | 386 | 380 |
| Lv.100 | 11369 | 458 | 461 | 451 |
| HP | ATK | DEF | SPD | |
|---|---|---|---|---|
| Lv.1 | 4451 | 113 | 103 | 115 |
| Lv.40 | 7440 | 252 | 249 | 252 |
| Lv.60 | 8973 | 324 | 324 | 322 |
| Lv.80 | 10506 | 396 | 399 | 393 |
| Lv.100 | 12039 | 468 | 474 | 464 |
| HP | ATK | DEF | SPD | |
|---|---|---|---|---|
| Lv.1 | 5401 | 127 | 123 | 135 |
| Lv.40 | 8390 | 266 | 269 | 272 |
| Lv.60 | 9923 | 338 | 344 | 342 |
| Lv.80 | 11456 | 410 | 419 | 413 |
| Lv.100 | 12989 | 482 | 494 | 484 |
Normal Attack
| Step 1: Smash (スマッシュ) | |||
|---|---|---|---|
| Power | 50 (65) | Target | Single Enemy |
| Element Value Req. | – | Element Value Cost | – |
| Effect | When you attack an Enemy, add 1 Fire Attribute | ||
| Step 2: Big Smash (ビッグスマッシュ) | |||
|---|---|---|---|
| Power | 80 (104) | Target | Single Enemy |
| Element Value Req. | 3 | Element Value Cost | – |
| Effect | When you attack an Enemy, add 1 Fire Attribute | ||
Skills
| Flame Gather (フレイムギャザー) | |||
|---|---|---|---|
| Power | – | Target | Self |
| Element Value Req. | 4 (2) | Element Value Cost | – |
| Effect |
Increases Fire Attribute by up to 1 (4) based on the amount of Allies in battle Cool-down: 7 (5) turns |
||
| Heiße Sohle (ハイス・ゾイレ) | |||
|---|---|---|---|
| Power | 130 (169) | Target | Different Random Enemy Twice |
| Element Value Req. | 5 | Element Value Cost | – |
| Effect |
Decreases Target Attribute gain by 20% (2 turns) Cool-down: 5 turns |
||
Elemental Blast
| Chain Of Fire (火焔の鎖) | |||
|---|---|---|---|
| Power | 373 (522) | Target | Single Enemy |
| Element Value Req. | 9 | Element Value Cost | 9 |
| Effect |
Increases Attribute gain of All Allies by 25 (50)% (2 turns) |
||
Normal Attack
| Step 1: Smash (スマッシュ) | |||
|---|---|---|---|
| Power | 50 (65) | Target | Single Enemy |
| Element Value Req. | – | Element Value Cost | – |
| Effect | When you attack an Enemy, add 1 Fire Attribute | ||
| Step 2: Big Smash (ビッグスマッシュ) | |||
|---|---|---|---|
| Power | 80 (104) | Target | Single Enemy |
| Element Value Req. | 3 | Element Value Cost | – |
| Effect | When you attack an Enemy, add 1 Fire Attribute | ||
Skills
| Flame Gather (フレイムギャザー) | |||
|---|---|---|---|
| Power | – | Target | Self |
| Element Value Req. | 4 (2) | Element Value Cost | – |
| Effect |
Increases Fire Attribute by up to 1 (4) based on the amount of Allies in battle Cool-down: 7 (5) turns |
||
| Flamme Sohle (フランメ・ゾイレ) | |||
|---|---|---|---|
| Power | 135 (175) | Target | Different Random Enemy Twice |
| Element Value Req. | 5 | Element Value Cost | – |
| Effect |
Cool-down: 5 turns |
||
Elemental Blast
| Chain Of Light (光焔の鎖) | |||
|---|---|---|---|
| Power | 393 (550) | Target | Single Enemy |
| Element Value Req. | 9 | Element Value Cost | 9 |
| Effect |
|
||
Normal Attack
| Step 1: Smash (スマッシュ) | |||
|---|---|---|---|
| Power | 50 (65) | Target | Single Enemy |
| Element Value Req. | – | Element Value Cost | – |
| Effect | When you attack an Enemy, add 1 Fire Attribute | ||
| Step 2: Big Smash (ビッグスマッシュ) | |||
|---|---|---|---|
| Power | 80 (104) | Target | Single Enemy |
| Element Value Req. | 3 | Element Value Cost | – |
| Effect | When you attack an Enemy, add 1 Fire Attribute | ||
Skills
| Flame Gather (フレイムギャザー) | |||
|---|---|---|---|
| Power | – | Target | Self |
| Element Value Req. | 4 (2) | Element Value Cost | – |
| Effect |
Increases Fire Attribute by up to 1 (4) based on the amount of Allies in battle Cool-down: 7 (5) turns |
||
| Brenennder Vanderun (ブレンネン・ヴァンデルン) | |||
|---|---|---|---|
| Power | 150 (195) | Target | Single Enemy |
| Element Value Req. | 5 | Element Value Cost | – |
| Effect |
Cool-down: 4 turns |
||
Elemental Blast
| Blazing Theory (ブレイジングセオリー) | |||
|---|---|---|---|
| Power | 265 (371) | Target | All Enemies |
| Element Value Req. | 9 | Element Value Cost | 9 |
| Effect |
|
||


