Friday September 14, 2012 12:53
What’s in store for PSO2 at the Tokyo Game Show 2012
The Tokyo Game Show begins in Japan from September 20th through the 23rd. Phantasy Star will have a presentation each day highlighting each version of the game.
You can play PSO2 in three formats; PC, Vita, and Android. At the booth you can see the Vol Dragon, or take a picture with the Fonewearl, Hunewearl, Rappy, and the Lillipas!
A mysterious new boss and field to be shown at TGS.
Those that play the PC version can experience the new huge boss and field that will be officially released to the game later this year.
You can also be one of the first people to experience the Playstation Vita and Android versions of PSO2. With the PlayStation Vita version, you can enjoy playing in a party with 3 other players from Forest to Caves with new weapons and classes. The Android version has two quests to get a feel for the game. Both versions contain an improvement in quality since you last saw them.
9/20/2012 @ 11 ~ 11:45 JST
- Sakai with Sugenuma (PSVita Ver. Director)
9/21/2012 @ 11 ~ 11:45 JST
- Sakai with Kimura and Mashiyama (Smartphone Ver Director)
9/22/2012 @ 11:45 ~ 12:30 JST
- Sakai with Kimura
9/23/2012 @ 11 ~ 11:45 JST
- Sakai with Kimura, Sugenuma, and Mashiyama
If you play any of these versions you will receive the Phantasy Star Series 25th Anniversary Sound Collection which contains the theme songs of every Phantasy Star game since PSO.
Sega Studio is also setting up a Ustream/NicoNico livestream program with various Japanese personalities and guests around the Sega booths. Though it doesn’t mention if this program will also cover stage presentations.
Phantasy Star Series 25th Anniversary Sound Collection
- 01.Phantasy Star Online OPENING THEME~The whole new world~
- 02.”LET THE WINDS BLOW”- Theme of Phantasy Star Online Episode III -
- 03.Save This World – Orchestra Short Version -
- 04.Phantasy Star Zero
- 05.Save This World
- 06.Save This World – REMIX Version -
- 07.Save This World – νMIX -
- 08.Living Universe
- 09.Ignite Infinity
- 10.The whole new world – Short Version -PHANTASY STAR ONLINE2 OPENING THEME
If you can’t wait until TGS, you can catch a preview on “PSO2 Broadcasting Network” a livestream with Sakai and friends where they’ll discuss different aspects about the game.
PSO2放送局
- Date: September 18th 22:00 JST
- Personality: Haruko Momoi
- Voice Actor: Ichitaro Ai
- Producer: Satoshi Sakai
- Where: Nico Nico
Topics:
- More information about this month’s update.
- Trailer for New Power part 2.
- Tokyo Game Show News Preview
- Category: Phantasy Star Online 2
- (23) Comments









Plant
September 14th, 2012 at 8:16 am
There's one thing that bothers me about that Phantasy Star Series 25th Anniversary Sound Collection… they put Myau on the cover and even used the original Phantasy Star logo, yet they only included tracks from PSO onwards. Why? It's a 25th anniversary collection, not 12th anniversary collection.
Ricardo
September 14th, 2012 at 8:21 am
It is really strange, it's free but still, why didn't they put the theme songs of the original games.
Just Curious
September 14th, 2012 at 8:58 am
Is there any likelyhood that the soundtrack will be made publically available for download?
eharima
September 14th, 2012 at 9:19 am
that is quite possibly the WORST FUCKING OST 25th collection of music i have ever seen. fuck you sega
here is a COMPLETE collection of everything but infinity
if ricardo dosent want linking, just search phantasy at nyaa
http://www.nyaa.eu/?page=torrentinfo&tid=1154…
seeding at 2mb/s at some point in the next 12 hr
Vashyron
September 14th, 2012 at 10:34 am
Spoilers, probably the boss!
https://dl.dropbox.com/u/12804628/PSO2/Final/ui_e…
Rest of the new Datamined rare/enemies if anyone is interested: https://dl.dropbox.com/u/9259868/pso2_final/sep_1… :>
Ren
September 14th, 2012 at 11:45 am
Could be a sign that Phantasy Star is going to join Sonic as another ruined. Series by SEGA.
Nilok
September 14th, 2012 at 2:30 pm
looks like a lot of recolors. that's disappointing.
Kitoshi
September 14th, 2012 at 3:04 pm
The recolors are most likely the "rare monsters" that have been mentioned for the "new powers part 2" patch.
I am actually pretty sure they are
.
For those that have played PSO/PSOBB, i am sure you guys remember the hildebear/hildeblue as a simple and most common example.
As the post here : http://bumped.org/psublog/blass/ reads the following :
"A great number of Rare Enemies and Rare Bosses added".
So it makes sense we are seeing a lot of recolors for normal enemies in the above posted link as well.
-Z-
September 14th, 2012 at 4:34 pm
ren> O NOEZ RARE VARIANTZ TEH FRANCHIZE IZ RUINEDED FOREVARZ!
no seriously, I can't say I have any patience for that sort of kneejerk stupid. I've seen far, far too much of it.
ShadowDragon
September 14th, 2012 at 11:13 pm
Can't wait for the new stuff. I am also very disappointed with the tracks on the CD sampler. FFS its the 25th aniversery CD it should have actualy music from the CLASSIC Ps games like Phantasy Star I, II, III an IV, not just PSO/PSU/PSp/PSZero. Wtf sega wtf???
IzzyData
September 14th, 2012 at 11:20 pm
How do you go about downloading the android game?
nyaaa
September 15th, 2012 at 12:17 am
android game? …thats not out yet …. unless steal the *.apk from TGS ww
Azuremelody
September 15th, 2012 at 3:45 am
I screenshotted a hacker/wicked user. Any way I can send it in to Sega?
Also, way, way too many Save This World's. Song is assballs.
Ricardo
September 15th, 2012 at 11:33 am
@Azuremelody
http://pso2.jp/players/support/inquiry/?mode=wick…
Blaze
September 15th, 2012 at 8:57 pm
lol these comments
Darksidehearts
September 16th, 2012 at 12:11 am
To be honest when I first saw the outline for that boss my initial thought was "My god, what has happened to Ristar?" Which in all honesty would have been funny if they made a giant star-like enemy that uses it's arms as a primary attack.
As for palette swapping or minor model detail changes, does it really matter? Companies have been doing that for years with games, you can't just make a newly unique model for every single enemy anytime you think of an addition. I do agree that they can be a bit redundant at times but it's a causality of the process. Think of the positive, if they are rare the difference will most likely be in the loot and perhaps in some cases enemy ability which would make the fight a little bit different.
Anon
September 16th, 2012 at 1:51 am
In fact I it IS possible to make a new model for every single enemy. An experienced 3D modeler can do that in a couple of hours (a slightly different model of an enemy for its rare version). The fact they don't do it is that people just accept reskins, since that's being done for years.
Anon
September 16th, 2012 at 1:54 am
P.S.: IF they change the enemy AI and moves then, it'd take more than a couple of hours, but it's still possible to do it.
Tieler
September 16th, 2012 at 7:42 am
hey guys ive been away from the game for awhile and i was wondering if theres an updated english patch mine seems to have disappeared
Fuhrer
September 17th, 2012 at 5:58 am
Modeling a new monster is the easy part, but skeleton and animation is not nearly as easy. Accurate hitboxes are the hardest part IMO.
Anon
September 17th, 2012 at 7:30 am
If the model doesn't change much, its hitbox(ex) will not change much either. But I agree the animation and AI would take a little bit of time. Maybe a full day or 2 plus testing.
Gokuroro
September 17th, 2012 at 9:59 am
Quick question… is it just me or does anyone else want some "Classic missions" where you actually play classic-dungeon-like areas using the classic characters from PS1, PS2, PS3, PS4 (in their PSO2 representative)?
One of the things I'd like the most was that it was possible to play all the classic PS stories in a modified version of the current PSO2 engine (modified in the sense of using techniques while equiping swords, for example).
Oh… and Musk Cats race (Myau), please.
Zane
September 18th, 2012 at 6:42 pm
I can't seem to connect to the ship after the 19th september 2012 update all the server have grey names