Monday October 5, 2009 12:09

Phantasy Star Portable 2: Map Icon Changes, Photon Art Cap Level 30, and More

Posted by Ricardo

Sakai updated today with some minor changes regarding the game’s features.

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  • Map Icons
    • Player Icons will be arrows like the last time
    • There will be a new icon for some features
    • New: Area Start Icon (Green Wide Arrow)
    • New: Area End Icon (Blue Wide Arrow)
    • New: Gate Not Passed Icon (Blue Wide Line)
    • Before a gate opens the color is blue.
    • After you passed it, the gate becomes green.
    • A dummy trap is a pink circle
    • Enemy is yellow circle.
    • Gate Key is red circle.
  • Boost Monster (TGS)
    • Boost Monsters have an aura at their feet.
    • There are 3 kinds of the boost monsters.
    • They are much harder than normal monsters.
    • They will drop rarer items.
  • Grenade Trajectory
    • The grenade’s trajectory has changed
    • The grenade forms a straight line trajectory.
    • side note: Think of this like a straight line but affected by gravity.
    • In PSP1, the grenade formed a parabola trajectory.
  • Photon Art Cap
    • The Photon Art Level Cap is at 30.
    • Photon Arts improve greatly every 10 levels.
    • The PP consumption will be slightly reduced at higher levels based on some Photon Arts.
  • Photon Art Skill Levels
    • The Photon Art for single handed weapons:
    • LVL 1-10 (1 attack) || LVL 11-20 (2 attacks)
    • The Photon Art for 2 handed weapons:
    • LVL 1-10 (2 attacks) || LVL 11-30 (3 attacks)
  • Photon Art Bullets
    • Bullets can increase the abilities of Power / Accuracy / Range / Attribute / Etcetra..
    • At higher levels, there may be an increase the amount of bullets shot.
  • Photon Art Technics
    • PSP2 Technics Levels 1-30 are the equivalent to PSU tech levels 11-40
    • side note: It appears he may change how they look of higher level technics, f.ex: nerf visual effects
  • Exchange Items
    • “Mysterious Items” will drop, such as “Magic Stone- Heart Key” -Clarified by pso-w Mike.
    • You will exchange these mysterious items in exchange missions.
    • There will be different exchange missions for each mysterious item.
    • Certain items you can only get from Exchange Missions.

[via pspo2 blog]

PIZZA Collaboration

 

 

2 Responses to Phantasy Star Portable 2: Map Icon Changes, Photon Art Cap Level 30, and More

NEO

October 5th, 2009 at 10:20 pm

WHYNOTCC? D=

Mystery Booma

October 6th, 2009 at 12:04 am

The best part about all of this are the grenades. My favorite weapon for use by my cast protranser on PSP was the grenade launcher (after the axe, of course), and it makes more sense for a launcher to be more like an actual howitzer or something like that, since before it was more like a mortar. But that pizza thing is just plain silly.

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McTrevor
(05/22/2012 @ 4:27 pm)
Surprised ‘My Shop’ was rated as the second highest red, it seemed to work pretty well for me. Only problem was all the dud results even when you specified an item name!
名無し
(05/22/2012 @ 4:21 pm)
Amherst – iirc, yes it is. SEGA will increase it once the game will be officially launched.
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eclipsXe
(05/22/2012 @ 4:19 pm)
was hoping we would be in the open beta by next week. Starting to miss it :(
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(05/22/2012 @ 4:06 pm)
Is the number of weapon categories for the game launch the same as the closed beta? Gunslash, Sword, Wired Lance, Spear, Rifle, Launcher, Rod and Talis?
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Never broke 300 at the lowest settings…
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With everything down to 1?
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My laptop is a few years old, and got like a 159 on the CC.

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