Thursday October 22, 2009 15:18

Phantasy Star Portable 2: Main Character Clothes, My Room and Partner Machinery Details, Vivienne?

Posted by Ricardo

Sakai updated today with another question and answer session. Let’s go through some of them.

 

Main Character Clothes

Yuto outfit 300x170 ファンタシースターポータブル2 Sony Playstation Portable sony sega playstation portable phantasy star universe Phantasy Star Portable 2 phantasy star

A hugely requested feature, now you’ll be able to wear the main character clothes, as you can see in both pictures. The male is wearing Yuto’s outfit whereas the female is wearing a color variation of Emilia’s outfit.

emilia outfit 300x170 ファンタシースターポータブル2 Sony Playstation Portable sony sega playstation portable phantasy star universe Phantasy Star Portable 2 phantasy star

Go all Gothic with Emilia’s outfit.

 

My Room and Partner Machinery

vision phone 2 300x170 ファンタシースターポータブル2 Sony Playstation Portable sony sega playstation portable phantasy star universe Phantasy Star Portable 2 phantasy star

There isn’t that many changes to My Room if you’ve been following PSU:AoI. My room is a feature where you can decorate and remodel using a “reform ticket”. Both features can be accessed through your Partner Machinery. Unfortunately you will not be able to use a “Move Pass” (this is a feature in PSU:AoI where you can move your room to another planet.) Sakai will go into more details tomorrow about your “Vision Phone.”

my room no reform 300x170 ファンタシースターポータブル2 Sony Playstation Portable sony sega playstation portable phantasy star universe Phantasy Star Portable 2 phantasy star

Sakai has greatly enhanced the amount of Partner Machinery available. Now you will get about 60 different types. You can evolve some of them by either purchasing evolution devices in stores or obtaining it through some other means.

Partner Machinery has the following options:

  • My Room Tutorial
    Read a tutorial on the functions of your room.
  • PM Function
    Allow your PM to evolve with an evolution device.
  • Reform My Room
    Change the look of your room with a “Reform Ticket”
  • Room Goods Management
    Customize your room, you can turn this option on or off.
  • Jukebox Management
    Play Background musicin your room by obtaining various Jukebox Discs.

 

Rare Drop Boost

Previously the Drop Boost rate of items and meseta were increased based on which title you attached. In PSP2, both of these systems are now implemented as an “ability” in the ability customize system. The ability applies to each respective player.  There is also another system that handles the rare drop boost, based on the leader, this effect will attach to the whole party. It sounds as if the leader has the option of turning this on or off.

As for Drop Rate increases, it was noted that in PSP1, certain items stopped appearing, but he says not to worry about this in PSP2.

Will Vivienne Appear?

vivienne 300x170 ファンタシースターポータブル2 Sony Playstation Portable sony sega playstation portable phantasy star universe Phantasy Star Portable 2 phantasy star

Sorry, Sakai blurred it out…

[via pspo2 blog]

9 Responses to Phantasy Star Portable 2: Main Character Clothes, My Room and Partner Machinery Details, Vivienne?

Mystery Booma

October 22nd, 2009 at 5:43 pm

No move passes is the only dissapointing thing about this- everything else rocks.

James

October 22nd, 2009 at 6:44 pm

yea I’m disappointed about that to, I rather enjoyed having my room on parum in aoi.

Mike

October 22nd, 2009 at 6:51 pm

Wouldn’t it be great if Vivienne’s responses were based on what you did in PSP1?

Ricardo

October 22nd, 2009 at 7:01 pm

Yea that would be a cool hidden feature of your data transfer.

Story wise, Vivienne is kind of confusing though. She pops out of nowhere in PSU and you also have to teach her about communication by talking with her. I think at the end they removed her data though. (Convenient plot device).

And on that note, I’m still confused of how in the world Helga appears in PSU.

Mystery Booma

October 22nd, 2009 at 7:07 pm

Oh Viv, how we were confused…
Vivienne was a really cool idea, but the execution I thought was little shaky, and I agree with you, Ricardo.
It seems Portable 1 was an experiment for Portable 2 more than anything.

Mike

October 22nd, 2009 at 10:52 pm

@Ricardo
Vivienne could have not been in PSU at all and storywise I don’t think it would have made a difference. Fun mission, great way to level up and all though. As for Helga, that depends on what ending you get in the first game. According to what the people on the official wiki have figured out, it’s completely plausible for Helga to be in PSU via any of the endings.

@Mystery Booma
I don’t think you could call the first game an experiment. It was / is a fine standalone game.

Mystery Booma

October 22nd, 2009 at 11:26 pm

@Mike It’s just a video game theory I have- I love all the Phantasy Star Games as a series and stand-alone. :D

Rare Hunter X

November 29th, 2010 at 3:38 pm

Vivienne is unlockable in a side mission after You run into “The man in the black coat” She taught Yut. lol

justice

February 2nd, 2011 at 8:24 pm

hey how can i get money faster?

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D.Dark
(05/12/2012 @ 2:55 am)
I see, thank you, was just curious.
名無し
(05/12/2012 @ 1:55 am)
the game seems ready to be released.
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名無し
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Nothing has been decided yet. But I really doubt they’ll organize an CBT 2nd : they have to release the game ASAP, to make people pay. And excepted the lag issue that could be resolved during the OBT,
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hello shoutbox
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hahaha after looking at the comments and the shoutbox….ppl rly dont like the fat woman
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(05/11/2012 @ 3:50 pm)
And the higher chance you can get, when only one item is missing, is 1/34 ; which it stays very low, imo. 1/34 chance to win per every 100 or 200円 put into the gachan… Erk…
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