Friday November 25, 2011 06:34

Phantasy Star Online 2: Icon Changes

Posted by Ricardo

Sakai updated this morning with the third revolution for Phantasy Star Online 2, which is its ultimate character creation! But instead of going through the whole thing, lets jump to the important parts highlighted in the post.

 

PSO2 units 300x187

Phantasy Star Online 2 characters have a one piece suit, stats are no longer tied to the outfit like in the first alpha test. Instead, units, which you attach to your arm, back, and legs, will improve the defensive stats for the character. If you like the unit’s stats but you aren’t so happy with the way it looks on your character, you can turn off the graphics displaying your units.

Cast bodies consist of their Head, Arm, Torso, and Legs, and you can now change each part through morphing which was a feature the first alpha test did not have.

 

Alpha Test 2 Iconography

Today’s porori images are the improvements to the icons which were a big complaint in the first alpha test. He’ll only show a small portion of the changes for today.

The icons in the first alpha test were difficult to understand and identify from one another. They changed the icons by removing the weapon abbreviation, then made the backgrounds more simplistic so you can see the icon’s representation more clearly. The icons for weapons, units, costumes, etc, were all redesigned to make them more distinct in each category.

 

PSO2 Icon weapons 300x129

They made it so you can tell each weapon’s fighting style more clearly by changing the brilliance of the color on the icon. You can see that there is an orange glow for striking weapons, blue for ranged weapons, and yellow for force weapons. (This color brilliance is also applied to the drop icons.)

Photon arts, skills, and consumption item icons are now redesigned to be closer in direction towards Phantasy Star Online.

 

PSO2 Monomate Icons 300x139

You can feel the presence of PSO in these icons.

 

PSO2 Photon Arts Icons 300x140

Photon Arts Icons

By giving the icons a more simplistic style, you can easily point out the photon art’s effect and what weapon category they each belong to. Ranged weapon photon arts like the “Grenade Shell” in the screenshot above have a blue background on them. Skills that you can add to the sub-palette are now more distinct from photon arts, in that, skill icons will have a brighter background.

 

Die-Cast Metal Elenor

A brand new Die-Cast Metal Elenor toy has been announced and will be displayed at Bandai’s Tamashii Nation 2011 event. This is only a prototype model.

 

super alloy Elenor 246x300

This Elenor has different accessories and mags too.

 

Elenor Parts 300x241

Saber and Red Handgun, item box and even meseta.

 

chat bubble 200x300

And look a chat box!

It is a different molded approach from the Ver. APSY models. The model and the accessories may go under some revisions before its public release.

11 Responses to Phantasy Star Online 2: Icon Changes

Raujinn

November 25th, 2011 at 7:28 am

“If you like the unit’s stats but you aren’t so happy with the way it looks on your character, you can turn off the graphics displaying your units.”

This is good to hear! I’m a little disappointed by all clothing being one piece outfits but given the direction they went with outfits in PSU it’s not really suprising.

Temprus

November 25th, 2011 at 8:26 am

One piece outfits huh? Bleh. I hated that about PSPo/PSPo2/PSPo2i. I wanted to mix pieces of those one-piece outfits sooo much.

That Elenor though… I want. And that rare box that comes with her is just… I just want it. :x

Temprus

November 25th, 2011 at 8:27 am

Forgot these posts did that to those smileys.. -_-;;

:x = : x

Magus

November 25th, 2011 at 10:22 am

the icons for monomates and dimates, are more close to psu

Ricardo

November 25th, 2011 at 10:47 am

That is also true, I think the point is to show how the icons are basic outlines instead of fully colored pictures. Like PSO2′s telepipe icon follows closely to Phantasy Star Online style.

Genesis

November 25th, 2011 at 11:19 am

Elenoooor…<3

X-com RAcast

November 25th, 2011 at 12:46 pm

not much Weapons huh oh well….

vox

November 26th, 2011 at 9:12 am

Aaahh what mag is she wearing?? Is that the elusive ‘elenor mag’ I never got to see ingame…

Temprus

November 26th, 2011 at 11:16 am

Well, if you play BB on some well-known, unknown servers, then you’d be able to see one. I have one myself for max Dex for my RAcaseal to be a pure support role. Mind you, it doesn’t have a single photon blast. >.<;

Genesis

November 26th, 2011 at 7:12 pm

I would give up photon blasts –just for that mag. Pity… I never played BB. Meh.

Ion

November 28th, 2011 at 3:05 pm

I’m fine with one piece outfits. I couldn’t find any good mix and matches so I always just ended up going that route anyways. Very good news about the units being invisible if you don’t like them.

Hmm, not sure I like this model of Elenor more than APSY’s version, too bad those kits are really fragile. Looks like I won’t be getting any PSO kits/toys any time soon T__T .

That is Elenor’s specific mag.

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Dante (LokinModar)
(05/11/2012 @ 7:55 am)
@ Ricardo – It is been like this the whole week. All we can do is wait…unfortunately…
Rock Eastwood
(05/11/2012 @ 7:31 am)
fajfgasfg I mean Oh hai, Ricardo! *BEEP BEEP*
Rock Eastwood
(05/11/2012 @ 7:29 am)
Man that was a fun one day OBT. @Nilok: this is too easy.
Ricardo
(05/11/2012 @ 7:23 am)
To clear up some confusion, the game servers are online but nobody outside of Sega can connect to them. Most likely they are doing internal testing. The OBT dates have not been announced yet.
oOSAROo
(05/11/2012 @ 6:26 am)
31.5.2012-14.6.2012 openßeta
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(6/13.7.2012) is not save 6/13.7.2012 PSO2 PC Start dates not Official :D See us on Oracle !!
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(05/11/2012 @ 3:34 am)
Nilok
(05/11/2012 @ 3:34 am)
the troll is strong here

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