Friday March 9, 2012 06:35

Phantasy Star Online 2 for Playstation Vita Announced

Posted by Ricardo

Sakai has officially announced Phantasy Star Online 2 for Playstation Vita coming in 2013. The preview looks like it’s running the shader-less version of the game.

Although it may look so low res currently, keep in mind that the PSVita version is less than 10% complete. The 3d models, shadows, and shaders are at the lowest setting. These will be improved upon once the game is optimized so it can look close in comparison to the PC version.

The PSVita version shares the same server, the same data, and the same characters as the PC version. Therefore the game saves are stored online and it shall be an online only game.

Female -non default- costume

 

Male -non default- costume

You may see these costumes in the next test, but they won’t be shown in the character creator. So how will you get to see them? You’ll have to wait for more information to find out! Next week some news will be coming out! See you next time.

PSO2 Vita Interface

Sega plans to make the game look comparable to the PC version. Again it is less than 10% complete and is expected to come out 2013.

47 Responses to Phantasy Star Online 2 for Playstation Vita Announced

Anonymous

March 9th, 2012 at 1:57 am

hope they announce the ps3 version at dengeki festival and dont make us wait til E3 for it

r00tabaga

March 9th, 2012 at 2:42 am

Heaven

Anonymous

March 9th, 2012 at 3:16 am

Having crossplay with PC in this version is great news and all, but I can't help but worry about the limitations it might impose on patching when you start throwing non-PC systems in the mix.

Honestly, I was kind of hoping that the revealed game was going to be a follow up to Phantasy Star Zero. This could still be great though! Time will tell.

riji

March 9th, 2012 at 3:23 am

OMG YES. Now im defenitely buying a vita.

Ovada Bey

March 9th, 2012 at 3:37 am

Oh god, oh god, oh god, oh god, oh god, oh god, oh god, oh god, oh god, oh god, oh god, oh god, oh god, oh god, oh god, oh god, oh god, oh god, oh god, oh god, oh god, oh-

Jecht

March 9th, 2012 at 3:46 am

This can be really big. Hopefully though, SEGA doesn't completely limit this to online play ..being portable gives it a lot of potential even if it's a port… making it only a port, for online use only would kind of defeat the purpose of having it on the go anyway, somewhat limiting it to 3G PSvita owners.

Maybe the vita version will have some offline play features as well, and when your Vita connects to the internet, you can update your character on the main server in correspondence to what you did on the Vita while offline. That would take a lot of worry off of people's chests in terms of overall playability.

Anon_Fire

March 9th, 2012 at 3:55 am

@Jecht: Sorry, it's still online-only.

Jecht

March 9th, 2012 at 4:10 am

@Anon_Fire: still a bit to early to tell for sure if it will stay that way though. It's in the beginning stages of production, and SEGA has a lot of time to make more decisions. It would just be a smart decision on their part in my opinion. If people saw it as more than just a portable port then i'm sure it would sell a whole lot more.

blazeherald

March 9th, 2012 at 4:19 am

@Jecht: very good point. would totally suck, especially on segas part to limit a handheld like that. i got a wifi only vita, and the only time i really have time to use the wifi is at my house…at which point i'd probably prefer to use the computer to play. a lot of people were expecting this phantasy star portable sequal "phantasy star victory", and a lot of people were disappointed about this seeming to be just a port, so yeah most definately if it had a story line/some missions along with it being a port, i'd be down. adds practicality to it being on a handheld.

IamGodsGift

March 9th, 2012 at 4:20 am

Wait does this mean the version on the vita might come out before the pc version?…

nero

March 9th, 2012 at 4:23 am

@iamgodsgift naw i hear the pc version is set to come out this year.

nero

March 9th, 2012 at 4:25 am

and yeah if this is JUST a port..cmon sega really? a device you know has 2 models- 3g and wifi only..to not do a bit of extra work to roll in more money from the wifi vita owners would be kinda silly. japan still has a pretty ad-hoc handheld playerbase. ..at least give them some content to do while offline to compensate for it. and i'm sure that would go over pretty well in the west too. 3g can get pricey over here.

Tucaan_samual L. Jac

March 9th, 2012 at 4:29 am

Yeah if it's really only a crossplay port…i'm not gunna tap that. waste to through away the portable phantasy star franchise like that. they need to utilize it.

Tucaan_samual L. Jac

March 9th, 2012 at 4:29 am

throw*

L

March 9th, 2012 at 4:35 am

People need to understand that vita games are patching like computer mmos can. A looot of possibility rests in that. i.e. vita version only events, items, etc. the benefits of those being transfered over to the main server would really bring depth to the game, sales to the vita version, the vita, and more use to the port.

Lake

March 9th, 2012 at 4:38 am

people need to understand vita games are able to patch/update just like mmos now. no more buy a game and wait till the sequal for new features. companies are taking action now, and there is a looot of potential in this. vita version exclusive, items, missions, etc and being able to transfer them over to the pc version. that would not only boost the sales of the vita version, the vita itself, but the usefulness of the port. sega would be silly to pass that up.

Some guy

March 9th, 2012 at 4:44 am

I… don't know how I feel about this, honestly. For people that enjoy portable gaming a lot (such as myself), it's a nice sentiment on paper. But marketing-wise (for SEGA), it's not the smartest idea, imo. Sales would be higher with a 360 and/or PS3 port.

Anonymous

March 9th, 2012 at 4:50 am

@anonymous 2, sony recently announced they removed all patching and certification processes for MMOs and similar online agmes like this in a dust 514 interview

@some guy, this was announced at an event for vita games, of course they're only gonna announce the vita version there, if there's other versions they'll be announced at appropriate venues

Lake

March 9th, 2012 at 5:21 am

just a port? nty. i'd like the next phanstar portable please. an actual game in itself that i can really play whenever, with online multi as an option.

longstride

March 9th, 2012 at 5:22 am

Me… effing… GUSTA.

Shugo

March 9th, 2012 at 5:51 am

Looks like I'll be getting a Vita…

keiji

March 9th, 2012 at 6:03 am

The non-default male costume reminds me of GG from Jet Grind Radio.

I'm pretty stoked about a portable PSO2. The fact that its online only is a little wierd, wifi is one of those things the JP like to do with their PSP, but its too soon to tell.

They need to hurry before Monster Hunter/Ragnarok Odyssey/God Eater start taking more of the portable player base…There's def. going to be more monster hunting games for the vita (and if SEGA would've played it properly in the past, we'd be calling them 'pso-style' games…).

Nilok

March 9th, 2012 at 6:19 am

@jecht. the 3G model doesn't benefit from the online only aspect in the slightest. 3G is way too slow for realtime gaming. on the Vita, 3G is only used for web/video streaming and turn based games where you send your actions to a server (think scrabble).

This will be using wi-fi only for the game meaning you'd be playing it at starbucks or at school.

Lastly this only means the the online mode saves are server side, which was a given. its the only way to keep people from hacking their save files. THis doesn't mean there won't be an offline mode as well that uses local saves. The days of playing larger community games like this with local saves is pretty much over though.

djecliptik

March 9th, 2012 at 6:21 am

TY Jesus! (and Ricardo) for sharing this info. You just made my day, Sakai! ^.^ ^.^ ^.^ ^.^ ^.^ ^.^ ^.^ ^.^ ^.^ ^.^ ^.^

Temprus

March 9th, 2012 at 6:30 am

Looks like I'll need to find an ugly rich woman to shack up with so I can get Vita, real interwebs and PSO2.

>.>

<.<

Nilok

March 9th, 2012 at 6:49 am

There are some odd misconceptions here.

3G users dont have anything over wifi users for this game. 3G doesn't have the bandwidth to support games like this. 3G is only used for streaming video, browsing the web and playing certain turn based games. The kind of lag you'd get on 3G would make the game unplayable, so no. 3G models don't gain from this, though if they did, why shouldn't they? you could have paid $50.00 extra + $30/month (cause the $15 plan will last you less than a day) and had it too.

and server side saves are standard for MMO style games. it's been done for over half a decade because it prevents save hacking. The expectation of anything less is unrealistic. There may still be an offline mode, but I don't expect it to have ad-hoc or anything. You can't really compare this to MH because MH has been pretty much a PSP only franchise that in only a few instances has had a real online experience. The series has been primarily based on ad-hoc games where there IS no server.

Anyway I don't think I like this. I was all for a PC exclusive since that's always where they put most of their attention and it actually helps prolong the life of the game. This on the other hand is like a complete 180 from that. The vita is a nice, powerful little device, but lets face it, it's not as powerful as a PS3. If there's a vita version, there will almost certainly a PS3 version and the problems from PSU are going to resurface.

I would have been stoked if this were a stand-alone game and a vita exclusive…but this? Almost seems like they're trolling.

IamGodsGift

March 9th, 2012 at 7:03 am

Since it would be on the same server.. Would i be able to play on the pc and then play with my same character on the vita if im out and about?

Anon_Fire

March 9th, 2012 at 7:21 am

@IamGodsGift: PC and Vita versions are cross-platform which means your characters are shared on the same server.

Kimiko

March 9th, 2012 at 8:07 am

W00t! Here's the Vita killer app I've been waiting for :)

Nilok

March 9th, 2012 at 8:21 am

Tried posting twice now with nothing, so I'll keep this short: 3G models don't benefit from this since 3G isn't fast enough to support real time netplay.

Server side saves are standard so I don't see why people are complaining. it eliminates save hacking, (not scripts and memory editing, but that's what game shields are for).

Not sure I like this since it basically goes against everything Sakai was saying to promote it as a PC exclusive.

-Z-

March 9th, 2012 at 8:23 am

nice costume for females. probably going to be cash. :/

KamiKazeKenji

March 9th, 2012 at 8:32 am

Good heavens! I will buy a PSVita just for PSO2!

Sera

March 9th, 2012 at 1:08 pm

No bueno. I'm sorry. Just no bueno.

Whatever happened to PC exclusive?

Daniel Strife

March 9th, 2012 at 1:21 pm

Now just announce a global release for the PC and VITA versions and i'll buy them both!!

Crystal Shard

March 9th, 2012 at 3:20 pm

If this had been April 1st, I'd have taken this with a pinch of salt, but…

I'm going to be cautiously optimistic regarding this announcement. If it's pulled off seamlessly, it could be pretty good news, but I simply can't see how a portable system brings any benefits to PSO2 right now.

The main benefit – playing games on the go – is shot because if you're traveling around, you're not going to be able to connect, and I tend to need to put my PSP to sleep more often than not. I'm not sure how a mere port would react to sleep mode in the middle of a mission.

Nice to see new outfits nevertheless. They look pretty PSU inspired.

Genesis

March 9th, 2012 at 5:55 pm

*Headdesk*………..

Mazarushi

March 9th, 2012 at 6:32 pm

+ 1 to all those who realize that having a 3g vita doesn't make a bit of difference. On top of the slow bandwidth you also have to remember the data limit ladies and gentlemen. 3gbs is a joke for playing a game that constantly loads maps, items, monsters, etc. As for limitations on patching the vita's no computer by any means but it's got a better chance than any other handheld game and it's not entirely horrible at doing it. I say good news so long as they can MAINTAIN it, dear god Sega MAINTAIN it. I swear it's their Achilles heel, at least for SoA. That being said, the next best news (assuming NA / EU release) is universal servers. Come oooooonnnnnnn universal servers. *crosses fingers*…

Soren

March 9th, 2012 at 8:11 pm

I'll hold my final judgments until more info comes out, but at present, I'm happy I finally have a reason to get a Vita. I hope that doesn't change in the future.

myoshida

March 10th, 2012 at 3:18 am

@jecht, nero, all you cool katz…don't even worry about any "3g limitation", that kind of thing can't support an mmo well enough at all. the 3g and wifi versions are in the same boat now. this should be an interesting release…

Sean

March 11th, 2012 at 6:58 am

It's really not all too portable when we NEED a wifi hotspot to play…

Thought playing on vita does sounds cool, I hear you need to be online to even play it.

Data is stored online, server-side, apparently.

Which pretty much killed a lot of my hopes.

Spring

March 11th, 2012 at 7:18 am

I'm not sure why they decided to make it online only. Can't they just let you have two different sets of characters [Offline and Online]? Offline chars can be save hacked [possibly] sure, but they are used exclusively in the Offline mode. Online characters you create Online and are saved onto the Online Server. Save hacking only really becomes a problem if they let you use your Offline-hacked characters Online. Then again, what do i know?

DiNo

March 11th, 2012 at 9:04 am

Wow… Now I really feel like buying a PS Vita was an excellent choice x3

IamGodsGift

March 11th, 2012 at 12:45 pm

I hear people keep talking about this "save hack" can someone explain to me what that is?

Ricardo

March 11th, 2012 at 2:16 pm

For the most part in this post they are talking about when you modify your save file to cheat in the game. The best case example is Phantasy Star Portable 2 US/EU version. With PSO2 being online only, save file modding is a thing of the past. However people can still find ways to cheat and hack the game and it's up to Sega's security team to prevent it from happening.

Alexvrb

March 11th, 2012 at 3:39 pm

Or at least punish them as they're caught. ;)

Anyway, I still don't think I'll be getting a Vita. When I'm not driving, it won't do me any good. When I'm working, ditto. I can't think of any situations where a Vita would be better for me than a PC or laptop. That's just me personally. For kids it would obviously be a lot easier to carry a Vita around than to lug a laptop.

Riji

March 12th, 2012 at 4:56 am

OMG YES! But online only? Like seriously? What the fygg itsa psv not a computer >.>

Shugo

March 12th, 2012 at 11:59 am

So about the vita interface, will the 1-0 (item shortcuts) be accessible from the back touch panel as well as the front screen? I realize that it's only 10% done, just wondering if it were known yet.

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Naniokana
(04/17/2014 @ 4:25 pm)
My dailys for pso2es are not reseting so i cant get my daily rappy medal. Anyone else getting this bug? Im lv 46
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@The Phizzle
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Hi, do you know when they will distribute the P S O 2 lobby actions? Thank you for all that you guys do.
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>added storage for everyone… >that uses OTP
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For kanade –
Yes, I’ve bought AC 2 different times from my phone using 2 different American credit cards. It works perfectly, and the AC is accessible from both PSO2es and PC.

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