Phantasy Star Portable 2: Details of Playstation Network Product Code and Downloads

Sakai updated his blog post almost solely dedicated to the Product Code. Recently the box art for Phantasy Star Portable 2 was scanned and placed online which left Japanese and International communities concerned over the use of product codes. Sakai basically goes into detail on how this code will work out.

Little Wing License

Sakai wants you to think of the Product code similar to a "game key" for Phantasy Star Universe (JP). This "game key" allows you the right to play on their servers.

The Product Code is printed within the game manual. You will use this product code on the Playstation Network, to obtain your Little Wing License.

However, if you purchase Phantasy Star Portable 2 Digital Release on the Playstation Network, you will automatically receive your Little Wing License.

By inputting your Playstation Network Login ID and Password you can then sign onto the game servers and play "Internet Multi Mode."

As for the registration end date of 12/2/2010, (*December 2, 2010 : Our date format goes MONTH first then DAY) it does not mean that the game servers will shut down at that date, instead you must register your product code before this date.

Download Mission

Download missions are handled similarly in the way how Phantasy Star Portable 1 handled them, except with one special twist. If you connect to the game on Internet Multi Mode, you will automatically download the latest missions. So now everyone can enjoy the same missions at the same time. These missions are brand new and will be stored onto your PSP Memory Stick. (He makes a point as to how these downloads won't just unlock data of the PSP2 software… maybe they see how harmful this was to the PSU community.) 

If you don't use Internet Multi Mode, you can download the missions from an official site.

 

Download Item

Players can additionally download items from the Playstation Store. There will be free download items as well as cash items. He plans on making the prices as low as possible, but he can not reveal the prices at this time. Most collaboration items can be obtained either through inputting a pass code or downloaded from the Playstation Store for free. There will not be any items with extreme strength and power at the store itself.

Downloaded Items will be stored on the Playstation Portable Memory Stick. If a player does not have the same downloaded item in memory, it will instead be replaced by an existing item. (Think of this as Playstation 2 users for Ambition of Illuminus Supplemental update, Ps2 users can not see many of the new items and instead will only see a generic weapon instead)

He will also not allow the sales of items that can change game balance, this includes consumable items, meseta, and boosting of experience value.

As for you collectors who wants to fill the item and weapon "illustration books" within the game, the download items will not affect the completion rate. So you can still attain 100% completion rate without purchasing or downloading any item from the store!

[via psp2 blog]

Blog Updates 10/3 – 10/4/09

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  • Rappy and Sakai were filming a commercial today.
  • It will air on _ Month _ Day.
  • Rappy won't say the day because he might get deleted.
  • Terada mentions a Swimsuit Event with Lumia.
  • Gives more meaning to the phrase "Resort Colony"

PSPo2: Notes from Tokyo Game Show: Collaboration, Battle, Save Transfer, Snowball

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Shougai PSO got a chance to listen to Dragon's Sakai's presentation at Tokyo Game Show. We learn some information that will please Phantasy Star Online fans.

Two Promo videos were shown, one of them was completely new. Next they announced collaboration with Sony Computer Entertainment mascots, Toro and Kuro and had them appear on stage in a huge costume. Toro and Kuro Partner Machinery will appear in the game if you meet some specific requirements which they did not mention. They next played within PSO's forest. Along the way, the enemies: Savage Wolf, Barbarous Wolf appeared. Producer Sakai then officially announced a playable demo.

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You can see the Partner Machinery here!

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Battle

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We have some minor new information about battle. Pso-w member Mike recently received the newest Dengeki Playstation and wrote about some of the new stuff he found. Shougai PSO also added notes from the magazine. Here are a few other Battle Modes other than Catapult Jump.

  • Battle Royal
  • Blitzkrieg Death Match
  • No Wall
  • The Great Menace
  • Advance like an Arrow of Light
  • Who will hit the switch?
  • 13's Room

Battle mode is really extending the replay value of this game. It kind of makes you wonder why they didn't plan PSU with this in the first place. I'm sure PvP hardcore gamers will love Battle Royal and the Death Match. There also seems to be a race to hit a switch first!

 

Save Transfer

So we all know when you transfer save data from PSP1 you will get an exclusive item named Exam (Igzam) with 4 Effect Unit. For quite sometime we were unsure what "Effect Unit" meant, but atleast we have some more information about it.

Based on your character's class, you will  receive one of 4 unit effects.

  • Cosmic Particle
  • Brightness Circle
  • Whitill Wing
  • Flower Art

In addition the follow options of importing are available:

  • Character Import
  • Demo Save Data Import
  • Download Item Import

Snowball

snowball

An unannounced snow field.

[via mike and shougai pso and dengeki and gamewatch]

PSPo2: Famitsu adds character renders; Tokyo Game Show 09

Nothing really new here, except if you are like me and you looove clear screenshots.

Click the image for larger

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[via famitsu]

Sega will be doing their Phantasy Star Portable 2 live presentation at the TGS on Saturday. Sakai says there will be a surprise special guest too. Since the TGS runs through Thursday – Sunday, I'm sure there will be a huge assortment of Japanese bloggers detailing their experience. I won't be able to cover it as quickly on Friday (My Friday is Japan's Saturday), but check back on Saturday for details from Japan's blogosphere.

Sega has already set up their booth, you should expect to see Fanta's logo on their huge banner image that features the default characters and all the main characters. He hasn't revealed who the remaining two are. I'm not too sure, but, he will probably he will reveal them next month.  The booth will be set up so that you can play 2 Co-op missions and one battle mission. There you can also obtain the Fanta can strap that was shown in the Fun! Fan! video.

Sega Tokyo Game Show 2009

Sega Tokyo Game Show 2009

[via pspo:2 blog]