PSPo2: Fun! Fan! 2 The sequel: PvP Battle Mode, PSO Enemies

fun fan 2

HAIIII! Gurhal Channel 5 PSP Special

Fun!Fan! is hosted by Producer Dragon Satoshi Sakai. He is joined by Yui Ogura, a 14 yr old idol. She previously mocap'd in another game known as Hatsune Miku Project Diva. (Your Collaboration thinking caps should be on so tight by now…)  Yui is cosplaying as Hal, and Arisa Noto, who is a part of the “Hello! Pro Egg“ is just there for the lulz.

This time the video goes over the methods of how to strafe and use a charge shot. You have to press down triangle for quite some time before charge shot can be used.

Three step Technic

triple step technic

three step technics

They briefly go over the three technic attack! The casting animation reminds me of Rogue Wikko. Your character kind of spins around as them, but they do not cast as quickly as Wikko does.

Techers seem to have a godly PP recovery rate. Even after casting 3 technics in succession, the PP bar is completely full.

Mirage Blast

mirage blast

Mirage Blast pretty much looks like an SUV. The Canna Mirage Blast acts almost exactly like Paradi Cataract except that it's lightning. It looks like Mirage Blasts can also tally up the chain combos. Chain Combo is based on the amount of successful normal attacks and the combo will finish if you attack with the triangle button.

 

New Field

new area2

The video also features a new never before seen area!

Opposite Element Effect

battle effect

Ground vs Lightning. Rocks scatter as you hit!

When you hit enemies with the opposite element, there will be a new animation applied to each hit. In this case, ground element saber hitting a lightning enemy causes rocks to appear!

 

Guess the Enemy

guess the enemy

Do you know who I am?

 

Battle Mode: Catapult Jump

battle fight

Catapult Jump and Fight to the death!

Dragon Sakai and Ariso Noto battle to the death with Catapult Jump Battle Mission! Players are equipped with a shield and a saber, plus they are all level 1, so this should help balance the feel of the mission. In the first  part, they seem to only fight in the circular area but once Arisa dies, Sakia continue onwards.

multi player battle mode

Phantasy Star Portable 2: Battle Mode!

The second part of the Battle Mode mission had players acquiring energy poles by standing in the round circular areas for a few seconds. You gain 100 points for each energy pole you acquire. You can also steal another team's energy pole. After you are done you will jump around and destroy a tall pillar that prominently displays the other team's color. To slow you down, the mission has extremely large enemies who can kill you and holographic walls placed conveniently in front of the bases you are to destroy. The opposing team may also kill you along the way.

 Youtube and Battle Mode Youtube

[via fun fan]

 

Show Panties = 1st Place!
Blog Updates

Congratulations to Dragon Sakai! He has reached 1st place in Ameblo's game ranking because he mentioned Emilia's panties.

  • Circle Button = Urgent Evasion
  • Pushing in an Analog direction + Quickly tap Circle Button = Urgent  Evasion
  • Pick up items and keys with circle button.
  • (Note: Apparently Japan has Circle button assigned to pick up items)
    (In North America, the functions of Circle and X are switched)
  • Guarding and Just Guard is R button
  • Charge Shot is holding Triangle Button.
  • Shortcut Order is Select Button in Story Mode
  • Shortcut Message is Select Button in Multi Mode
  • Pressing L + Up Directional Pad = First Person View (2 Confirmations by Mike [pso-world] + Banken)
  • Be sure to decide who in your party will use Chain Combo Finish!

PSPo:2 Jumping

jumping

Sakai updated information about the Battle Mode. There will be various games to play in battle. This screenshot features "Catapult Jump" where players are split into two teams and must collect "Energy balls" and acquire bases. It sounds pretty much like capture the flag so far… He also wants you to check out future "Weekly Shonen Jump"  to see rest of the collaboration items.

[via pspo:2 blog]

Collaboration

psp2

collab pm

collabor

These scans show off the Love Ring Feather Outfit and Art Javelin, some of the exclusive collaboration items appearing in PSP2. We have been wondering if these collaboration items will appear outside of Japan. Some of the Japanese mange listed have no western publishers, and surely copyright issues will hinder their appearance. Hopefully Sega of America will make exclusive items for our version as compensation, (but we know they always take the laziest way out of doing things considering psp1 doesn't have DLC).  Also don't forget to check out Sakai's interview with Dengeki Magazine.

 

Additions from Aug 22nd

Shougai PSO updated some minor info.

  • A "Battle", "Challenge" and "Extra" mode
  • Download Content will be Available for Japan
  • Level 200 cap
  • The "Titles" system is back
  • Customization of "My Room" will be available in some form, details uncertain.
  • 2000 items available

 

[via g heaven]

Dengeki Playstation gets the scoop on Phantasy Star Portable 2

Shougai PSO updated information that was released by Dengeki Playstation. We're still under the confusion of bullet attributes, but at least this time we have a magazine source confirming elemental photon art bullets are gone!

  • Story Mode
    • Story is advanced through chapters, it will also contain a side story.
    • Like PSP1, ALL your characters will share an illustrative database record:
      monsters defeated, weapons, and clothing.
  • Multi mode
    • Internet Multi Mode is free!
    • Before a party is initiated:
      1) You will choose a room from a list of rooms.
      2) You can write a recruitment message for others to see
      3) Players can enter your room and join your party.
      4) However, they can not join your party if you are in a mission!
  • Ranged Weapon Details
    • Elemental PA bullets are no more!
    • A ranged weapon will drop with an element attached to it.
    • The attack power of the gun is affected by the elemental attribute percentage:
      For example
      Gun ATP of 500 (x) 50% elemental (=) ATP of 750 .
      Gun ATP of 100 (x) 50% elemental (=) ATP of 150.
    • A bullet was added that can increase the percentage of the element.
      (*note: It will not change the element attached to the gun.)
      (side note: may be possible this bullet is of "power" type)
    • Based on the type of gun you have, the charge shot's range and power will change. (see: charge shot animations)
    • "Accuracy" can alter the amount of damage given from the gun. 
  • Combat (Chain System) 
    • When you perform normal attacks, the number of attacks is tallied up.
      The higher the number, the higher the amount of damage your photon arts will do.
    • You can even perform chain combos as a solo player.
  • Combat (Just Guard and Guarding and Urgent Evasion)
    • Stated in a previous post, Just Guard can only be done through shields.
    • You can still guard with two handed weapons, except it will only reduce the damage recieved.
    • Guarding can cancel your attack animation. The time it takes to cancel will differ with Photon Arts.
    • While you are using Urgent Evasion (rolling) you will be invincible for a certain amount of time.
    • Once you complete the animation, you will not be able to move for a certain amount of time.
  • Miscellaneous
    • The amount of classes you can choose from is reduced.
      Sakai says the reason for this is for "player enjoyment."
    • Some data will be stored on the Memory Stick Duo for cache access.

[via shougai pso and mike]

Blog Updates 09/09/09

  • Rappy Kid made a poll asking if he's needed at the blog.
    991 Voters say he is needed
    64 Voters say they don't want him there.
    341 Voters say they don't know who the Rappy Kid is.
  • Rappy kid makes a comment about the collaboration.
  • He says we of course expect to see a collaboration with an in house SEGA character…
  • So he asks what  if there was a collaboration that is not from SEGA.
  • Something to be seen at Tokyo Game Show…

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