Chip |
|
Max Lv |
Element |
HP |
CP Cost |
CP |
Rate |
Class Bonus |
Zeno |
Normal |
50 |
54
|
186 |
17 |
20 |
Consumes CP |
|
Released |
70 |
55
|
260 |
27 |
Consumes CP |
Effect |
Heavily boosts ATK PWR. Slightly boosts Fire elemental values. |
Patty |
Normal |
50 |
85
|
141 |
17 |
28 |
High + |
|
Released |
70 |
95
|
202 |
36 |
High ++ |
Effect |
Receiving damage that would otherwise kill you, leaves you with 1 HP. (Occurs once.) |
Azanami
|
Normal |
50 |
90
|
161 |
17 |
28 |
Consumes CP |
|
Released |
70 |
100
|
222 |
36 |
Consumes CP |
Effect |
Boosts ATK PWR for a long while. |
Klariskrays
|
Normal |
50 |
97
|
161 |
20 |
38 |
Consumes CP |
|
Released |
70 |
120
|
222 |
47 |
Consumes CP |
Effect |
Deals extra heavy Fire T-DMG to all enemies, including the user. |
Huey
|
Normal |
50 |
95
|
161 |
20 |
33 |
Consumes CP |
|
Released |
70 |
109
|
284 |
42 |
Consumes CP |
Effect |
Deals extra heavy Fire-DMG. Boosts ATK PWR for a limited time. |
HUnewearl
|
Normal |
50 |
54
|
130 |
12 |
21 |
Medium + |
|
Released |
70 |
66
|
191 |
29 |
Medium ++ |
Effect |
Deals (Slight/Medium) supplemental damage when attacks hit. |
Saito Hajime
|
Normal |
50 |
81
|
164 |
16 |
29 |
Low + |
|
Released |
70 |
87
|
226 |
38 |
Low ++ |
Effect |
Just Attacks activate an effect that heavily boosts ATK PWR for a limited time. |
Misty
|
Normal |
50 |
74
|
161 |
15 |
18 |
Consumes CP |
|
Released |
70 |
84
|
222 |
26 |
Consumes CP |
Effect |
Temporarily enchants normal attacks with Burn while boosting ATK PWR. |
MEIKO
|
Normal |
50 |
75
|
151 |
15 |
21 |
Consumes CP |
|
Released |
70 |
85
|
212 |
29 |
Consumes CP |
Effect |
Provides a (normal/heavy) boost to ATK PWR and Lightning |
Yuto
|
Normal |
50 |
85
|
170 |
18 |
16 |
Low ++ |
|
Released |
70 |
101
|
223 |
25 |
Medium |
Effect |
Attacking an enemy will activate an effect that boosts ATK PWR based on the # of Fire chips equipped |
Quna [Christmas]
|
Normal |
50 |
80
|
191 |
18 |
33 |
Low ++ |
|
Released |
70 |
100
|
291 |
41 |
Medium |
Effect |
Performing an evasive maneuver activates an effect that greatly increases ATK PWR.
The effect will also prevent the user from being knocked down. |
Fildia
|
Normal |
50 |
87
|
118 |
18 |
12 |
Low ++ |
|
Released |
70 |
107
|
174 |
15 |
Medium |
Effect |
Performing an evasive maneuver activates an effect that (greatly/dramatically) boosts the power of Sword PAs.
The effect will also reduce the damage received from enemies. |
Katori
|
Normal |
50 |
71
|
120 |
17 |
27 |
Consumes CP |
|
Released |
70 |
86
|
200 |
33 |
Consumes CP |
Effect |
Provides normal attacks the chance to cause [Panic] and greatly increases attack power. |
Zeno's Return
|
Normal |
50 |
76
|
198 |
20 |
26 |
Consumes CP |
|
Released |
70 |
87
|
310 |
30 |
Consumes CP |
Effect |
The lower the HP upon activation, the more the ATK PWR rises.
Deals Extra Heavy Fire-DMG. |
Dreamcast
|
Normal |
50 |
81
|
170 |
17 |
20 |
High + |
|
Released |
70 |
90
|
221 |
24 |
High ++ |
Effect |
Photon Arts can activate an effect that provides a (normal/great) boost to ATK PWR
During the effect, Fire elemental values are also boosted. |
Tylor
|
Normal |
50 |
70
|
142 |
14 |
9 |
Consumes CP |
|
Released |
70 |
97
|
152 |
13 |
Consumes CP |
Effect |
Boosts attack power based on the # of Fire chips equipped. |
Yumi
|
Normal |
50 |
74
|
185 |
16 |
24 |
Low ++ |
|
Released |
70 |
87
|
260 |
30 |
Medium |
Effect |
This chip, when activated by an evasive maneuver, slightly restores HP periodically and prevents knockdowns. |
Seraphy [Anniversary]
|
Normal |
50 |
93
|
172 |
xx |
19 |
Medium + |
|
Released |
70 |
108
|
232 |
21 |
Medium ++ |
Effect |
This chip, when activated by an evasive maneuver, greatly increases ATK PWR
while speeding up normal attacks and movement. |
Klariskrays [Anniversary]
|
Normal |
50 |
106
|
172 |
20 |
15 |
Low ++ |
|
Released |
70 |
124
|
246 |
20 |
Medium |
Effect |
Attack an enemy to activate an effect that temporarily adds an extra HP bar.
The effect will also dramatically boost ATK PWR if Rods are equipped. |
Huey [Anniversary]
|
Normal |
50 |
100
|
193 |
20 |
11 |
Low ++ |
|
Released |
70 |
119
|
306 |
17 |
Medium |
Effect |
Attack an enemy to activate an effect that temporarily adds an extra HP bar.
The effect will also dramatically boost ATK PWR if Wired Lances or Knuckles are equipped. |
Zeno [Anniversary]
|
Normal |
50 |
87
|
208 |
20 |
11 |
Low ++ |
|
Released |
70 |
100
|
324 |
16 |
Medium |
Effect |
Attack an enemy to activate an effect that temporarily adds an extra HP bar.
The effect will also dramatically boost ATK PWR if Gunsalsh or Assault Rifles are equipped. |
Revelle
|
Normal |
50 |
63
|
158 |
19 |
20 |
High |
|
Released |
70 |
76
|
203 |
25 |
High + |
Effect |
Attacking a darker can activate an effect that
(greatly/dramatically) increases damage towards that enemy type. |
Marion
|
Normal |
50 |
61
|
258 |
16 |
24 |
Low ++ |
xx |
Released |
70 |
74
|
339 |
32 |
Medium |
Effect |
This chip, when activated by a JA, increases ATK PWR based on how close you are to the targeted enemy. |
Kizika
|
Normal |
50 |
83
|
170 |
18 |
16 |
Low ++ |
xx |
Released |
70 |
99
|
232 |
21 |
Medium |
Effect |
Greatly boosts the power of Jet Boots PAs. Reduces damage received from enemies. |
Koi Houou
|
Normal |
50 |
36
|
230 |
21 |
12 |
Low ++ |
|
Released |
70 |
43
|
326 |
18 |
Medium |
Effect |
This chip, when activated by a JA, increases ATK PWR dramatically based on the # of Fire chips equipped. |
H44 Missouri T
|
Normal |
50 |
120
|
340 |
xx |
xx |
xx |
|
Released |
70 |
150
|
480 |
xx |
xx |
Effect |
This chip, when activated by a JA or Evasion, tremendously increases damage to the enemy. |
Uzume Tennouboshi
|
Normal |
50 |
81
|
146 |
19 |
9 |
Low ++ |
|
Released |
70 |
102
|
201 |
15 |
Medium |
Effect |
Attacking an enemy will activate an effect that dramatically boosts ATK PWR
while reducing the damage received from enemies. |
Matoi [Anniversary]
|
Normal |
50 |
83
|
171 |
19 |
23 |
Consumes CP |
|
Released |
70 |
100
|
262 |
31 |
Consumes CP |
Effect |
Deals extra heavy supplemental damage when attacks hit Darkers. |
Matoi [Brilliant]
|
Normal |
50 |
83
|
242 |
15 |
14 |
Consumes CP |
|
Released |
70 |
98
|
349 |
18 |
Consumes CP |
Effect |
Increases damage tremendously based on the Fire elemental value. |
Red Scorpio
|
Normal |
50 |
60
|
223 |
23 |
14 |
Low ++ |
|
Released |
70 |
72
|
310 |
18 |
Medium |
Effect |
This chip, when activated by a JA, (greatly/dramatically) increases damage if CP is below a certain value. |
Vanisher
|
Normal |
50 |
69
|
138 |
23 |
14 |
Consumes CP |
|
Released |
70 |
84
|
207 |
20 |
Consumes CP |
Effect |
Inflicts the status effect [Burn].
(Greatly/Dramatically) increases damage towards enemies afflicted with [Burn]. |
Rean
|
Normal |
50 |
61
|
146 |
19 |
13 |
Consumes CP |
|
Released |
70 |
96
|
225 |
20 |
Consumes CP |
Effect |
(Greatly/Dramatically) increases damage towards the enemy.
Damage will increase even more if Katanas are equipped. |
More
|
Normal |
40 |
40
|
148 |
0 |
13 |
Low ++ |
|
Released |
60 |
50
|
199 |
16 |
Medium |
Effect |
Attacking an enemy will activate an effect that increases attack power while recovering HP periodically. |
Akebono
|
Normal |
50 |
56
|
175 |
17 |
16 |
Low ++ |
|
Released |
70 |
70
|
230 |
20 |
Medium |
Effect |
Attacking an enemy will activate an effect that
(greatly) increases damage while slightly rocovering HP periodically. |
Rico [15th Memorial]
|
Normal |
50 |
64
|
212 |
xx |
16 |
Low ++ |
|
Released |
70 |
xx
|
xx |
xx |
Medium |
Effect |
Just Attacks activate an effect that (greatly/dramatically) increases attack power
based on the variety of chip elements equipped. Deals supplemental damage as well. |
Killia
|
Normal |
50 |
84
|
176 |
xx |
24 |
Low ++ |
|
Released |
70 |
92
|
260 |
30 |
Medium |
Effect |
This chip, when activated by a JA, increases Fire elemental values.
Attack power increases each time you use an active chip or perform 3 normal attacks. |
Shut Rounder
|
Normal |
50 |
77
|
199 |
23 |
7 |
High + |
|
Released |
70 |
89
|
315 |
10 |
High ++ |
Effect |
Performing an evasive action activates this chip until an evasive action is performed again.
During the effect, ATK PWR increases dramatically based on the variety of chip elements equipped.
CP consumption is also reduced during the effect. |
Mercenary Arthur
|
Normal |
50 |
72
|
199 |
xx |
18 |
Consumes CP |
|
Released |
70 |
88
|
290 |
22 |
Consumes CP |
Effect |
Increases ATK PWR dramatically and recovers slight amounts of CP periodically. |
Izumi Rina [Premium]
|
Normal |
50 |
105
|
261 |
26 |
24 |
Consumes CP |
|
Released |
70 |
121
|
335 |
30 |
Consumes CP |
Effect |
Increases attack power periodically until it reaches tremendous levels. |
Rico [Premium]
|
Normal |
50 |
62
|
161 |
xx |
8 |
Consumes CP |
|
Released |
70 |
86
|
240 |
11 |
Consumes CP |
Effect |
Increases attack power for a long while.
During the effect, attack power increases even more each time Active Chips are used.
Effect duration is also extended. |
Fleet Malinca
|
Normal |
50 |
77
|
274 |
34 |
13 |
Low ++ |
|
Released |
70 |
91
|
346 |
17 |
Medium |
Effect |
This chip, when activated by a JA, increases ATK PWR dramatically and enchants normal attcks with [Burn]. |
T Yasminikov 2000H
|
Normal |
50 |
86
|
174 |
23 |
11 |
Low ++ |
|
Released |
70 |
96
|
252 |
15 |
xx |
Effect |
This chip, when activated by a JA, increases ATK PWR dramaticaly
based on how close you are to the targeted enemy. |
Elysion
|
Normal |
50 |
131
|
314 |
xx |
14 |
Consumes CP |
|
Released |
70 |
163
|
485 |
18 |
Consumes CP |
Effect |
Increases ATK PWR tremendously while (slightly/heavily) boosting the power of Technics. |
Volcano Mace
|
Normal |
50 |
80
|
244 |
23 |
7 |
Medium + |
|
Released |
70 |
99
|
340 |
10 |
Medium ++ |
Effect |
JAs activate an effect that dramatically increases ATK PWR based on the # of Fire chips equipped.
Normal Attacks and Movement are sped up during the effect. |
Avenger
|
Normal |
50 |
52
|
214 |
23 |
5 |
Medium |
|
Released |
70 |
80
|
282 |
9 |
Medium ++ |
Effect |
JAs activate an effect where attacks deal extra heavy supplemental damage while boosting fire values. |
Pumpkin Rod
|
Normal |
50 |
69
|
127 |
xx |
34 |
Low ++ |
|
Released |
70 |
90
|
175 |
38 |
Medium + |
Effect |
JAs activate an effect that increases ATK PWR dramatically based on the chip's ability level. |
Susano Shouha
|
Normal |
50 |
54
|
252 |
17 |
14 |
Low ++ |
|
Released |
70 |
71
|
354 |
20 |
Medium |
Effect |
This chip, when activated by a JA, increases ATK PWR dramatcially while raising the max CP. |
Gandiva
|
Normal |
50 |
103
|
280 |
30 |
39 |
Consumes CP |
|
Released |
70 |
122
|
361 |
45 |
Consumes CP |
Effect |
Increases the speed of normal attacks and character movement.
Boosts ATK PWR up to superior levels, each time you use 3 normal attacks or use an active chip. |
Ideal Duos
|
Normal |
50 |
98
|
255 |
28 |
15 |
Low ++ |
|
Released |
70 |
120
|
350 |
21 |
Medium |
Effect |
JAs activate an effect that increases attack power to (tremendous/superior) levels.
ATK PWR increases even more during a boss battle based on the # of Fire chips equpped.
Boss battles will also reduce the damage inflicted towards the player. |
Fire Arms
|
Normal |
50 |
59
|
241 |
23 |
23 |
Low ++ |
|
Released |
70 |
82
|
310 |
30 |
Medium |
Effect |
This chip, when activated by a JA, decreases CP consumption
and dramatically increases damage when attacking enemies weak to Fire. |
Musashi [Memorial]
|
Normal |
50 |
69
|
170 |
15 |
16 |
Low + |
|
Released |
70 |
90
|
248 |
21 |
Low ++ |
Effect |
Attacking an enemy will activate an effect that dramatically increases ATK PWR
while converting a portion of the damage dealt into HP. |
Urisaka's Puppet Theater
|
Normal |
50 |
74
|
267 |
19 |
11 |
xx |
|
Released |
70 |
95
|
350 |
15 |
xx |
Effect |
Attacking an enemy will activate an effect that deals extra heavy supplemental damage.
The effect may also counter the damage received from the targeted enemy’s attacks. |
Hitsugi
|
Normal |
50 |
100
|
310 |
26 |
15 |
Low + |
|
Released |
70 |
120
|
406 |
19 |
Low ++ |
Effect |
Attacking an enemy will activate an effect which tremendously increases ATK PWR.
Attack power will increase even more if a Fire weapon is equipped. |
Annette [Valentine]
|
Normal |
50 |
100
|
218 |
26 |
25 |
Low ++ |
|
Released |
70 |
120
|
300 |
30 |
Medium |
Effect |
Attacking an enemy will activate an effect that causes normal attacks to inflict [Burn].
Damage increases tremendously for enemies afflicted with [Burn]. |
Last Samurai
|
Normal |
50 |
55
|
226 |
xx |
11 |
Low ++ |
|
Released |
70 |
75
|
305 |
14 |
Medium |
Effect |
Evasive maneuvers will activate an effect that dramatically boosts the power of Katana PAs.
Increases the speed of normal attacks and movements during the effect. |
Fradoll
|
Normal |
50 |
81
|
160 |
23 |
27 |
Consumes CP |
|
Released |
70 |
100
|
22 |
35 |
Consumes CP |
Effect |
Imbues normal attacks with [Burn] and increases damage dramatically to enemies who are [Burning]. |
Darker Busters
[Anniversary]
|
Normal |
50 |
86
|
339 |
26 |
23 |
Consumes CP |
|
Released |
70 |
111
|
420 |
30 |
Consumes CP |
Effect |
Attacking an enemy activates an effect that increases damage tremendously
when attacking with an element weak to the target enemy.
Deals extra heavy supplemental damage. |
Lavis Blade
|
Normal |
50 |
118
|
373 |
30 |
15 |
Low ++ |
|
Released |
70 |
138
|
476 |
22 |
Medium |
Effect |
JAs activate an effect that increases the Fire elemental cap.
The effect will also increase damage tremendously to enemies weak to Fire. |
Gigas Spinner
|
Normal |
50 |
72
|
217 |
23 |
11 |
Low + |
|
Released |
70 |
92
|
270 |
19 |
xx |
Effect |
Attacking an enemy will activate an effect that
dramatically boosts ATK PWR based on the # of Fire chips equipped.
The effect also deals heavy supplemental damage in proportion to the Fire elemental value.
|
Lutyrus
|
Normal |
50 |
60
|
293 |
22 |
8 |
Very Low |
|
Released |
70 |
79
|
385 |
11 |
Low ++ |
Effect |
Attacking an enemy activates an effect that increases ATK PWR dramatically.
The effect will also make all PAs/Technics/Basic Attacks count as a Just Attack. |
Quina
|
Normal |
50 |
54
|
199 |
15 |
11 |
Consumes CP |
|
Released |
70 |
70
|
271 |
16 |
Consumes CP |
Effect |
Decreases CP consumption and boosts the power of PAs/Technics based on the chip's ability level.
The decrease in CP consumption also applies to this chip upon activation. |
Bluesy Requiem
[Summer Vacation]
|
Normal |
50 |
72
|
134 |
15 |
15 |
Extra Low |
|
Released |
70 |
93
|
180 |
22 |
Low ++ |
Effect |
Attack an enemy to activate an effect that increases damage towards Oceanids and Natives.
Reduces damage received from those enemy types. |
Fighting Beat
|
Normal |
50 |
59
|
230 |
20 |
14 |
Consumes CP |
|
Released |
70 |
79
|
300 |
22 |
Consumes CP |
Effect |
Tremendously increases ATK and reduces damage received from enemies based on # of fire chips equipped.
Prevents knockdowns |
Blade Stabilizer-NT
|
Normal |
50 |
76
|
213 |
23 |
21 |
Consumes CP |
|
Released |
70 |
98
|
276 |
27 |
Consumes CP |
Effect |
Heavily restores HP and CP and deals heavy supplemental damage. |
Hyakka Ryouran
|
Normal |
50 |
xx
|
xx |
xx |
xx |
xx |
xx |
Released |
70 |
xx
|
xx |
xx |
xx |
Effect |
JAs activate an effect that increases ATK dramatically.
Increases the power of PA/Technics tremendously for [Fire] [Ice] and [Wind] PA/Tech chips |
Kazuma Kiryu
|
Normal |
50 |
70
|
280 |
xx |
24 |
xx |
|
Released |
70 |
88
|
392 |
29 |
Medium |
Effect |
JAs activate an effect that tremendously increases ATK in proportion to the variety of chip elements equipped.
In addition the effect increases damage heavily to XH classified enemies. |
Tarnada
|
Normal |
50 |
52
|
205 |
22 |
15 |
Low ++ |
|
Released |
70 |
67
|
268 |
22 |
Medium |
Effect |
JAs activate an effect that decreases CP consumption and increases ATK tremendously.
The effect also prevents status effects when swords are equipped. |
Yasminikov 7000V
|
Normal |
50 |
95
|
317 |
22 |
27 |
Low + |
|
Released |
70 |
141
|
396 |
32 |
Low ++ |
Effect |
Attacking an enemy will activate an effect that increases ATK periodically until it reaches tremendous levels.
Also reduces the amount of damage received. |
Matoi [Halloween]
|
Normal |
50 |
104
|
192 |
26 |
22 |
High |
|
Released |
70 |
133
|
273 |
29 |
High + |
Effect |
When active chips are activated, the chip slightly
recovers HP periodically and increases power tremendously. |
Teitou Tsuzumi
|
Normal |
50 |
72
|
183 |
23 |
14 |
Consumes CP |
|
Released |
70 |
92
|
239 |
18 |
Consumes CP |
Effect |
①ATK increases tremendously when a Fire weapon is equipped.
[Duration] Long
|
Pristine Footwear
|
Normal |
50 |
70
|
109 |
22 |
13 |
Low ++ |
|
Released |
70 |
90
|
266 |
18 |
Medium |
Effect |
①Increases ATK tremendously
②Deals supplemental damage in proportion to the variety of chip elements equipped.
[Trigger] Just Attacks
[Duration] Normal
[Link Skill] Increases the support chips activation rate by 10% |
フレイムビジット
Flame Visit
|
Normal |
50 |
71
|
158 |
21 |
11 |
Minimum |
|
Released |
70 |
91
|
207 |
16 |
Low ++ |
Effect |
①Applies [Burn] to Normal Attacks.
②Increases damage dramatically towards status effected enemies.
[Trigger Condition] Attacks
[Duration] Normal |
イオ[ニューイヤー]
Io [New Year]
|
Normal |
50 |
102
|
197 |
26 |
14 |
xx |
|
Released |
70 |
129
|
283 |
19 |
Medium + |
Effect |
①Grants specific status effects at random through Photon Arts.
②Increases damage dramatically towards status effected enemies.
[Trigger Condition] Just Attacks
[Duration] Normal |
アーレスソード
Ares Sword
|
Normal |
50 |
87
|
373 |
28 |
18 |
Medium |
|
Released |
70 |
111
|
479 |
23 |
Medium + |
Effect |
①Increases ATK tremendously.
②ATK slightly increases each time you activate a chip.
➂Extends the effective duration each time you activate a chip.
[Trigger Condition] Just Attacks
[Duration] Short |
セイガーソード
Seiga Sword
|
Normal |
50 |
xx
|
xx |
xx |
xx |
xx |
xx |
Released |
70 |
xx
|
xx |
xx |
xx |
Effect |
①Increases ATK to extreme levels.
②Recover HP slightly periodically.
③Extends the ability duration when a chip is activated if Fire chips are equipped in the LInk Slot.
④Decreases chip costs of Fire PA/Technics while this chip is equipped.
[Trigger Condition] Just Attacks
[Duration] Normal
|
セイガーソード
Seiga Sword
|
Truly Unlocked |
50 |
xx
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xx |
xx |
xx |
xx |
xx |
|
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Effect |
①Increases ATK to extreme levels.
②Recover HP slightly periodically.
③Extends the ability duration when a chip is activated if Fire chips are equipped in the LInk Slot.
④Reduces the chip cost for all elements of Photon Arts and Technics while this chip is equipped.
[Trigger Condition] Just Attacks
[Duration] Normal |
新光鎧刀
Pristine Armor Blades
|
Normal |
50 |
xx
|
xx |
xx |
xx |
xx |
xx |
Released |
70 |
xx
|
xx |
xx |
xx |
Effect |
①Increases power dramatically for Fire/Ice/Wind PAs and Technics.
②Deals heavy supplemental damage to enemies.
[Trigger Condition] Just Attacks
[Duration] Normal
Link Skill: Increases damage by 2% towards enemies weak to Fire.
|
愛情いっぱいデュナ
Affectionate Duna
|
Normal |
50 |
xx
|
xx |
xx |
xx |
xx |
xx |
Released |
70 |
xx
|
xx |
xx |
xx |
Effect |
①Deals supplemental damage in proportion to the chip's ability level.
②Decreases CP Consumption.
[Trigger] Attacks
[Duration] Normal
Link Skill: Increases the player's whole ATK by 20%. |
スチームナックル
Steam Knuckle
|
Normal |
50 |
xx
|
xx |
xx |
xx |
xx |
xx |
Released |
70 |
xx
|
xx |
xx |
xx |
Effect |
①Increases ATK tremendously
②Reduces CP consumption.
③Prevents Status Effects when Knuckles are Equipped.
[Trigger Condition] Just Attacks
[Duration] Normal
Link Skill: Increases equipped chip's activation rate by 20%
|
アモーレローズ
Amore Rose
|
Normal |
50 |
xx
|
xx |
xx |
xx |
xx |
xx |
Released |
70 |
xx
|
xx |
xx |
xx |
Effect |
①Increases ATK tremendously
②Activates all non-PA/Technic Active Chips.
[Trigger Condition] Just Attacks
[Duration] Normal
[Link Skill] Increases equipped chip's CP and HP by 10% |
紅霞
Kouka
|
Normal |
50 |
xx
|
xx |
xx |
xx |
xx |
xx |
Released |
70 |
xx
|
xx |
xx |
xx |
Effect |
①Boosts ATK dramatically.
②Reduces Defense.
[Duration] Long
[Link Skill] Increases equipped chip's CP by 20%.
|
Chipname
|
Normal |
50 |
xx
|
xx |
xx |
xx |
xx |
xx |
Released |
70 |
xx
|
xx |
xx |
xx |
Effect |
~~ |
Chipname
|
Normal |
50 |
xx
|
xx |
xx |
xx |
xx |
xx |
Released |
70 |
xx
|
xx |
xx |
xx |
Effect |
~~ |
Chipname
|
Normal |
50 |
xx
|
xx |
xx |
xx |
xx |
xx |
Released |
70 |
xx
|
xx |
xx |
xx |
Effect |
~~ |
Chipname
|
Normal |
50 |
xx
|
xx |
xx |
xx |
xx |
xx |
Released |
70 |
xx
|
xx |
xx |
xx |
Effect |
~~ |
Chipname
|
Normal |
50 |
xx
|
xx |
xx |
xx |
xx |
xx |
Released |
70 |
xx
|
xx |
xx |
xx |
Effect |
~~ |
Chipname
|
Normal |
50 |
xx
|
xx |
xx |
xx |
xx |
xx |
Released |
70 |
xx
|
xx |
xx |
xx |
Effect |
~~ |
Chipname
|
Normal |
50 |
xx
|
xx |
xx |
xx |
xx |
xx |
Released |
70 |
xx
|
xx |
xx |
xx |
Effect |
~~ |
Chipname
|
Normal |
50 |
xx
|
xx |
xx |
xx |
xx |
xx |
Released |
70 |
xx
|
xx |
xx |
xx |
Effect |
~~ |
Chipname
|
Normal |
50 |
xx
|
xx |
xx |
xx |
xx |
xx |
Released |
70 |
xx
|
xx |
xx |
xx |
Effect |
~~ |
Chipname
|
Normal |
50 |
xx
|
xx |
xx |
xx |
xx |
xx |
Released |
70 |
xx
|
xx |
xx |
xx |
Effect |
~~ |
Chipname
|
Normal |
50 |
xx
|
xx |
xx |
xx |
xx |
xx |
Released |
70 |
xx
|
xx |
xx |
xx |
Effect |
~~ |
Chipname
|
Normal |
50 |
xx
|
xx |
xx |
xx |
xx |
xx |
Released |
70 |
xx
|
xx |
xx |
xx |
Effect |
~~ |
Chipname
|
Normal |
50 |
xx
|
xx |
xx |
xx |
xx |
xx |
Released |
70 |
xx
|
xx |
xx |
xx |
Effect |
~~ |
Chipname
|
Normal |
50 |
xx
|
xx |
xx |
xx |
xx |
xx |
Released |
70 |
xx
|
xx |
xx |
xx |
Effect |
~~ |
Chipname
|
Normal |
50 |
xx
|
xx |
xx |
xx |
xx |
xx |
Released |
70 |
xx
|
xx |
xx |
xx |
Effect |
~~ |
Chipname
|
Normal |
50 |
xx
|
xx |
xx |
xx |
xx |
xx |
Released |
70 |
xx
|
xx |
xx |
xx |
Effect |
~~ |
Chipname
|
Normal |
50 |
xx
|
xx |
xx |
xx |
xx |
xx |
Released |
70 |
xx
|
xx |
xx |
xx |
Effect |
~~ |