Episode 6 Balance Adjustments
July 10th, 2019 | August 21st, 2019 | November 6th, 2019
March 25th, 2020 | June 10th, 2020 | September 16th, 2020
Force
Force Battle Adjustments
Rod
- Added Mobility when the Technique is activated in the air
※Not possible when using [Sa Foie Type-0], [Na Barta], [Na Barta Type-0], [Na Zonde], and [Il Zonde]
Talis
- Increased PP Recovery by Normal Attacks
- Added Mobility when the Technique is activated in the air
※Not possible when using [Sa Foie Type-0], [Na Barta], [Na Barta Type-0], [Na Zonde], and [Il Zonde]
Technique Adjustments
Fire Attribute
Foie
- Increased Power
Gi Foie
- Increased Power
Ra Foie
- Increased Power
Na Foie
- Reduced PP Consumption
Il Foie
- Increased Power
Ice Attribute
Barta
- Increased Power
Lightning Attribute
Gi Zonde
- Increased Power
Compound Techniques
All
- Reduced Cooldown
Re Compound Techniques
Re Fomelgia
- Increased Power during the Rush
Re Barantsia
- Increased Power of the Light Bullets
Fighter
Knuckle Adjustments
Normal Attack / Step Attack
- Increased Power
Weapon Action
- Extended the Just Attack window
PA: Ducking Blow
- Increased Power
- Reduced PP Consumption
PA: Flicker Jab
- Increased Power
- Reduced PP Consumption
- Extended the Just Attack window
- Increased Motion Speed
PA: Pendulum Roll
- Increased Power
- Extended the Just Attack window
- Added Super Armor during the activation motion
PA: Slide Upper
- Increased Power
PA: Slider Upper Type-0
- Increased Power
PA: Quake Howling
- Increased Power
- Reduced PP Consumption
- Increased vertical Attack Range
- Extended the Just Attack window
- Added Super Armor during the activation motion
PA: Surprise Knuckle
- Increased Power
- Reduced PP Consumption
- Added Super Armor during the activation motion
PA: Flash Thousand
- Increased Power
- Extended the Just Attack window when attacking on the ground
- Added a Frontal Guard Point during certain period(s) in the PA
PA: Heartless Impact
- Reduced PP Consumption
- Added a Frontal Guard Point while moving
- Increased Movement Speed
Twin Dagger Adjustments
Normal Attack
- Increased the PP Recovery in the First and Second Normal Attack
Step Attack
- Increased the PP Recovery
Weapon Action
- Extended the Just Attack window when performing the Weapon Action in the air
- Relaxed the Weapon Action Cancellation Timing when performing a Step
- The Skill [Tech Arts JA Bonus] will continue it's effect even when the Weapon Action is performed
PA: Symphonic Drive
- Reduced PP Consumption
PA: Bloody Saraband
- Increased Power
PA: Facet Folia
- Increased Power
PA: Fall Nocturne
- Increase Power
Double Saber Adjustments
Normal Attack
- Increased Power of the first and second Normal Attack
Step Attack
- Increased Power
Weapon Action
- Reduced Gear Consumption
- The Skill [Tech Arts JA Bonus] will continue it's effect even when the Weapon Action is performed
PA: Tornado Dance
- Increased Attack Range
- Added Super Armor during the activation motion
PA: Tornado Dance Type-0
- Increased Attack Range
- Added Super Armor during the activation motion
PA: Scissor Edge
- Increased Attack Range
PA: Rumbling Moon
- Added the ability to move during the PA
- Added Super Armor during the activation motion
PA: Illusion Rave
- Added a Just Attack window mid-way
- Adjusted Power Distribution
- Increased Power of the last stage
PA: Surprise Dunk
- Added the ability to move during the PA
- Added Super Armor during the activation motion
PA: Acro Effect
- Increased Attack Range
- Added Super Armor during the activation motion
PA: Hurricane Sender
- Extended the suction duration
Gunner
Potential Adjustments
Orgei Rancor's Potential: Luminecho Slug (閃影の弾撃)
- Reduced the Power of the Tracking Bullets
Class Skill Adjusments
Another S-Roll Arts Mode
- Decreased Power
Twin Machinegun Adjustments
Normal Attack
- Increased Power
- Added Mobility when used in the air
- Improved bullet spread
PA: Aerial Shooting
- Added Mobility during the attack
- Increased Power when uncharged
- Scaling changed to use [Shooting Power Rising Skills]
PA: Bullet Squall
- Increased Power
- Scaling changed to use [Shooting Power Rising Skills]
PA: Bullet Squall Type-0
- Increased Power
- Increased Movement Speed
- Scaling changed to use [Shooting Power Rising Skills]
PA: Dead Approach
- Extended the Just Attack window
- Scaling changed to use [Shooting Power Rising Skills]
PA: Messiah Time
- Increased Power
- Increased Attack Range
- Added Mobility during the attack
- Added the ability to turn when activated
- Extended the Just Attack window when attacking on the ground
- Relaxed the Dive Roll Cancellation timing when attacking on the ground
- Relaxed the Jump Cancellation timing when attacking on the ground
- Extended the Just Attack window when attacking in the air
- Adjusted so the number of attacks increases without mashing the button repeatedly
PA: Elder Rebellion
- Increased Power
PA: Reverse Tap
- Increased Power
- Increased Motion Speed when attacking on the ground
- Extended the Just Attack window when attacking on the ground
- Added Mobility during the attack
- Scaling changed to use [Shooting Power Rising Skills]
PA: Heel Stab
- Increased Power
- Adjusted the distribution of power
- Added Mobility during the attack
- Scaling changed to use [Shooting Power Rising Skills]
PA: Grim Barrage
- Increased Power
- Adjusted the distribution of power