Hold More than one Scape Doll in Phantasy Star Portable 2 Infinity

Today Sakai talks about Scape Dolls and their importance to game balance. (Which pretty much means, you guys who need more than 1 scape doll are noobs. JK!)

Scape Doll Debate

Scape Dolls are used to revive a player from battle. Based on the number of scape dolls a player can hold, it changes the importance of the battle greatly. The amount of scape dolls you could hold were different in each game.

  • Maximum Scape Dolls
    • Phantasy Star Universe: Ten
    • Phantasy Star Zero: Three
    • Phantasy Star Portable 2: One

By lowering the amount of scape dolls you can carry, Sakai feels that it puts more tension on the player. There were those who yelled how difficult the game was. On his own blog, he saw comments ranging from, "Please increase the number of scape dolls you can carry" and those who said, "Don't increase it."

For balancing the game, Sakai believes only 1 scape doll is suitable. But for those of you who thought the game was too difficult, he has a compromise. You now have a new ability called, "エスケープマスター" or Escape Master.

Escape Master エスケープマスター lets you use 2 scape dolls.

Escape Master takes up 3 ability slots and will be available by default. Yet equipping this ability will take up all your slots for those who started a new game and have a low type level. It might be useful to use this for those very difficult missions or you're just not used to the game mechanics and are dieing on the first story mission.

 

Now you can hold more than 1 scape doll.

If you were to pick up a scape doll that is above your maximum limit (with escape master ability or not), it is sent straight to the shared storage box. If you were to remove the Escape Master ability, the second scape doll is sent straight to the shared storage box.

[via pspo2iblog]

*Please note that the above function does not apply to the rules of Challenge Mode.

 

New Ability

自動回復薬ハーフライン: Automatic Recovery Medicine: Halfline

自動回復薬デッドライン: Automatic Recovery Medicine: Deadline

エスケープマスター

How to Block with Rods in Phantasy Star Portable 2 Infinity

Terada's spoilers forced Sakai to write about how "guarding with the rod is godly". Today we'll talk about the functions on how one can block with rods.

 

Rod Blocking

First Sakai explains that some reasons why PSP2 users could not block with the rod was related to the amount of buttons and game balance.

 

When you do not set the back pallete for a rod, you are able to block and exact block. You must set up to 2 technics on a Rod in order to guard with it. Sakai recommends if you are using rods, to make an attacking rod and healing rod. During a Just Gaurd (Exact Block), you can also utilize a PP absorption Ability.

 

You can Just Guard with rods in Phantasy Star Portable 2 Infinity.

 

Battle Type Change

GRM Freak Ability?

In PSP2, whenever you change your battle type, it would unequip all your weapons and armor. For Phantasy Star Portable 2 Infinity, now your Line Shield  and units (Modules) stay put while changing battle types.

[via pspo2iblog]

 

Additional Comments

Well I guess it's fine for Rods to work that way, but if it were me, I'd let you guard with 4 technics by holding R + Circle (or X depending on region) button. See that totally works, you can't change your palette anyway while you are guarding… Oh Well. And you guys totally see that GRMフリーク (GRM FREAK) that was slipped into the picture with no explanation.

フリーク

Our Phantasy Star Portable 2 Infinity Item Design Contest Favorites [Nico Nico Seiga]

It's that time again where we hype you up for outfits that may never get chosen. Here are our top favorite items and clothes for Phantasy Star Portable 2 Infinity's Item Design Contest.

Now that the contest is on a community website, we can easily link to the actual creators. And you can use that information to go to their Pixiv account to see all sorts of things you shouldn't be looking at. But anyway, all images are thumbnail and the full size can only be seen by at Nico Nico Seiga..

We hope these win, seriously, cause that last item design contest…

The outfits chosen below has nothing to do with the ones Sega will pick. We are merely highlighting our favorites.

If you would like to talk about you're own favorites that are not listed here, be sure to leave a comment. You can also comment about existing outfits which will be added to the post.

 

GrammatonFalz

Designer Comment: This is a Catholic Priest like outfit made for men.

Ricardo says: It has a cross motif and very intricate designs. The thumbnail doesn't do it justice. It fits really well with the Duman's Magic Knight style. The line shield is the cross itself and the logo near the wrists. This artist has designed several outfits and weapons which could really steal the show. There's a TCSM weapon we chose in the Weapons section.

Zorin says: Perfect for Hyuga, but a little gaudy.

Ana says: Needs bible weapon.

[Designer: Masa]

Rappylwear Men/Women

Designer Comment: I made a male version of this outfit. It was very difficult.
Female vr. Designer Comment: I aimed to create an outfit that was cool and attractive with a rappy like quality. The line shield is the red dashed lines.

Ricardo Says: This artist created several versions of enemy inspired outfits, including the Kakuwane. But I felt they did a great job on the male version of Rappywear. The line shield is so deeply embedded that you don't even notice it's there.

Temprus Says: Reminds me of some of the clothing from that Pokemon game on the Wii.

[Designer: TomaNeko]

Glam Narcisse

Designer Comment: Oh Sh***, I submitted this without checking the (4th place) winner of the PSU Design contest…  Though I drew this design for a character with a thin waist, I imagined how it would look to draw it with a fat character's stomach on the belt. Fun!

Ricardo says: Yes this is very nice. Kind of like a modified version of PSP2 Infinity's default character. The line shield is anything colored in teal with all the patterns that line the jacket.

[designer: kieikusonzai]

Ultilarva / Novemenisis

Designer Comment: She's supposed to be very weak at TECHNICs, but is very powerful with close combat.

Ricardo Says: This should suit you Cast lovers who want a battle ready female.

Zorin Says: The female Terminator.

Dyne:  Reminds me of Samus… but if she morph balled, she'd be made of two cones.

Ana says: I like the head part.

Designer Comment: I used Photoshop for the first time, anyway, I made this part for what my character would wear… Twin daggers should suit him.

Ana says: First impression: Rhino, not that it's a bad thing.

[designer: Joker]

Raven Garb

Designer Comment: I drew up an image of an assassin, but more so, a Raven. Though some might say that it is unpleasant when a face is hidden, exposing an assassin's face would be stupid. So I'd like you to conceal the face under a hood.

Everyone says in unison: WOW!

[designer: mr.BONES]

 

Honorable Mentions
Housewife Style

Designer Comment: The frying pan set is a wonderful weapon, yet there aren't any outfits for males to match them. Well now, I created it. He wears a simple and plain furifuri apron.

Ricardo says: Hey they have a point here. The real name is Shufu Style

Zorin says:  Like a Japanese take on a stay at home dad.

[designer: takeru]

Honorable Mention
Lady Vampire

Designer comment: Because the Dumans look like vampires, I designed this outfit to fit that aspect. Though there is a problem… If during character creation, you can't change the location of the eye patch, then if it is on the right eye, you cannot see.

Ricardo says: I look at this as an addition to the default female outfit. Though for the most part, the veil should hide the eye patch so you can't really tell if it's a Duman from far away.

Zorin says:  Pretty good, too many frills.

Locke says:  Too similar to the Duman default.

[designer: yk]

Ampram Tangram

Designer comment: Strange looking cast parts for men.

[designer: Masa]

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