Today Edward posted that the Shred the Darkness event will be extended until May 29th. This is to coincide with the next content patch. It also gives you a chance to increase your GBR points. He has also confirmed we have unlocked all milestone prizes for the event. The last prize was revealed to be the Ranged Combat Support Machine "Preta /D"
Author: Ricardo
Shred the Darkness SEED Purification on May 8th
A new Shred the Darknes mission will begin on May 8th. In this mission you will start the purification operation on Rykros. This mission will introduces a new purification process where you'll purify SEED Cores and ultimately Dulk Fakis. New items will be added to the exchange mission. The prologue mission will update with information about this new mission.
[via psujp]
The Magashi Plan: Guide
The Magashi Plan
The Magashi plan is a solo mission where if you die the game is over. Lets run through some of the more challenging blocks.
*This post will auto update backwards as information gets added.
Equipment recommendations
- De Colte Line for Megid
- Dark Elemental Line Shield
- Light Elemental Ranged Weapon
- Ice Elemental Ranged Weapon with Freeze Status Effect
- Stun / Resist for Bil De Vear
General Tips
- Pick up all healing items including monomates and dimates.
- Try not to waste trimates, they don't drop very often.
- Bringing a gun with you can help against flying enemies.
- FighMasters can use Tornado Dance through most enemies.
- Take advantage of enemy boundaries. See where they disappear.
Block C-2
After April 24th, you'll meet up with Leo and Tonnio. For their own enjoyment of not helping you in battle, they will always pick the route you don't choose. To reach Block C-2 you will pick the route that requires the #2 gate key, which is the red gate off to the side.
Block C-2 is extremely easy to exploit because of the way it's set up. There is a monster barrier right behind the entrance door. As you enter the block there will be two Bil De Vears. Now you can just go in and fight or we can take the easy way and stand behind the door.
The Bil De Vears will disappear right as they enter the door behind you, so you can use this to your advantage. Rangers can shoot long distance weapons like shotguns. Techers can cast long distanced technics, fighters can also use guns or slicers to shoot unless your a FighMaster.
After your done there's a red weapon unequipper gate at the bottom path. Instead of going in there to kill the Carriguine, stay at the top level and shoot from above. I have found that he doesn't throw Megid from here, but better be safe than sorry.
Once its dead, run down to the lower path to trigger the next area. Again, we can exploit this by running back upstairs and shooting across the lower path with long distanced weapons or technics. You can alternatively shoot from the lower path but the Carriguine tends to cast Megid. Once you kill them all you'll reach up to Magashi.
Magashi plays just like he does at Il Cabo Base, he's a little bit easier, but he tends to block your attacks.