Archive for the ‘Phantasy Star Online’ Category

Tuesday January 17, 2012 22:11

RaCaseal Yellowboze Ver. APSY Plastic Kit

Yet another RaCaseal Plastic Modeling kit is coming out. First we saw Elenor, Shino, then Whitill, and now she’s all decked out in yellow. It even comes with a Shato mag. This kit is coming out in May of this year. 

Racaseal yellowboze

RaCaseal Yellowboze Ver. Apsy

This Plastic Modeling Kit includes:

  • Double Saber 
  • Sinow Beat Blade
  • Spread Needle
  • Shato
  • Section ID
  • 4 Head Parts
  • 2 Bangs
  • 2 wrists

 

Racaseal yellowboze 2

Purchase @ AmiAmi

[thanks typestatic]

 New Photon Arts for PSE

Phantasy Star Eternal Planets added new Photon Arts that did not exist in PSU/PSP2 series.

  • Rapid Wind
  • Dam Wind

Hmmm Wind Technics? 

Friday November 25, 2011 06:34

Phantasy Star Online 2: Icon Changes

Sakai updated this morning with the third revolution for Phantasy Star Online 2, which is its ultimate character creation! But instead of going through the whole thing, lets jump to the important parts highlighted in the post.

 

PSO2 units 300x187

Phantasy Star Online 2 characters have a one piece suit, stats are no longer tied to the outfit like in the first alpha test. Instead, units, which you attach to your arm, back, and legs, will improve the defensive stats for the character. If you like the unit’s stats but you aren’t so happy with the way it looks on your character, you can turn off the graphics displaying your units.

Cast bodies consist of their Head, Arm, Torso, and Legs, and you can now change each part through morphing which was a feature the first alpha test did not have.

 

Alpha Test 2 Iconography

Today’s porori images are the improvements to the icons which were a big complaint in the first alpha test. He’ll only show a small portion of the changes for today.

The icons in the first alpha test were difficult to understand and identify from one another. They changed the icons by removing the weapon abbreviation, then made the backgrounds more simplistic so you can see the icon’s representation more clearly. The icons for weapons, units, costumes, etc, were all redesigned to make them more distinct in each category.

 

PSO2 Icon weapons 300x129

They made it so you can tell each weapon’s fighting style more clearly by changing the brilliance of the color on the icon. You can see that there is an orange glow for striking weapons, blue for ranged weapons, and yellow for force weapons. (This color brilliance is also applied to the drop icons.)

Photon arts, skills, and consumption item icons are now redesigned to be closer in direction towards Phantasy Star Online.

 

PSO2 Monomate Icons 300x139

You can feel the presence of PSO in these icons.

 

PSO2 Photon Arts Icons 300x140

Photon Arts Icons

By giving the icons a more simplistic style, you can easily point out the photon art’s effect and what weapon category they each belong to. Ranged weapon photon arts like the “Grenade Shell” in the screenshot above have a blue background on them. Skills that you can add to the sub-palette are now more distinct from photon arts, in that, skill icons will have a brighter background.

 

Die-Cast Metal Elenor

A brand new Die-Cast Metal Elenor toy has been announced and will be displayed at Bandai’s Tamashii Nation 2011 event. This is only a prototype model.

 

super alloy Elenor 246x300

This Elenor has different accessories and mags too.

 

Elenor Parts 300x241

Saber and Red Handgun, item box and even meseta.

 

chat bubble 200x300

And look a chat box!

It is a different molded approach from the Ver. APSY models. The model and the accessories may go under some revisions before its public release.

Thursday November 10, 2011 06:19

PSO2: A Brief Recap

Phantasy Star Korea!

Gstar Sakai 300x199

Some minor things happened this weekend, firstly Sega attended the G-Star 2011, a Korean Game Show, and showcased a localized Korean version of Phantasy Star Online 2. This version is based on the Tokyo Game Show 2011 version. The news article from Games Watch wrote that the Korean’s interest for the game was pretty high and they had long waiting lines to the booth.

 

PSO2 0144 300x137

The article mentioned, “The game plans to officially start in Japan in 2012. It’s undecided if the game will open in other areas including Korea.” As we already know, the 2nd Alpha Test version will start early next year. As was brought up in the article, it looks like Sakai is aiming for 10,000 simultaneous connections (compared to 6,000 in the first alpha test.)

Sakai also plans to bring PSO2 to another event before the end of the year.

 

 

The Language of the Oracle

Shougai wrote up an interesting article deciphering the text around the lobby. The Arks utilize a custom font which corresponds to a letter in the alphabet. From this, the following text was found:

PSO2 PEONY 300x169

  • Item Shop
  • Weapon Shop
  • Costume Shop
  • Weapon Shop
  • Disk Shop
  • Peony
  • Quest Counter
  • Departure
  • Arks Counter
  • Quest Board

So this shall solidify the correct spelling of the “ARKS” as well as introduce “PEONY” into the PSO2 world. What is PEONY? We’re not sure, but possibly it is for the makeup counter.

 PSO2: A Brief Recap

Today Sakai discusses information that was touched upon in the Media Briefing last July. They are the three revolutions of Phantasy Star Online 2. Not much new information though, sorry!

Revolution 1: Infinite Adventure

By making PSO2 a completely new game, he wants players to feel the sense of pleasure, surprise, and discovery of playing an online game in the same way as they did when they first started Phantasy Star Online all those years ago. They’re aiming for the feeling of “adventure,” a concept that seems to be lost in today’s RPG.

 

Random Field 2 300x180

First, one of the new systems to incorporate this concept is the “Random Fields.” Each time you play, it gives the sensation of a different area. Except for some typographical features at the goal of your quest, the route from start to finish and the enemy appearance is generated at random.

 

PSE Burst image 300x185

In addition, PSE (Photon Sensitive Effect) gives the player levels of various effects that include increasing your attacking power as you defeat enemies. At the final level of PSE, it becomes a PSE BURST. Large quantities of enemies may appear and the chances of getting a rare item increases.

 

Interrupt Events 300x187

The Interrupt Event invokes sudden various things to occur during game play. For example, from relatively simple events like, “defeating a number of specific enemies” “gather keys to open a door” to, “protect an aircraft that crashed until its repairs are completed.” Yes, even the difficulty can change based on the strength of enemies, and the location it occurs.

 

multiparty area rockbear 300x187

In the past games, you could have up to 6 players in the party, but Phantasy Star Online 2 incorporates a maximum of 4 people in a party. But now, you can actually meet other parties and have up to 12 players in a multi-party area. It has been misunderstood that you could only have 3 parties together, but in reality if 1 person is in each party, you can essentially have 12 parties playing together.

So we have Random Fields, Interrupt Events, Photon Sensitive Effect, and Multi-party Area, each system is complexly intertwined with each other that  changes the situations that occur.  As if it were a brilliant table-top RPG game-master, PSO2 allows you to enjoy a different adventure each time!

*Please note the images are representation of the first alpha test version of Phantasy Star Online 2. It is not the current representation now since the 2nd Alpha test version is releasing later on.

Ah a new PORORI image. (My friend explained this term means something that suddenly slips, like the Janet Jackson incident…) this time it is the concept art of the ウン Udan (Woodan) or however you want to spell it. It has various appearance patterns and actions.

 

PSO2 Enemy Udan 300x192

A monkey-like enemy from the planet Naberius.

 

Zaudan 300x166

ザウーダン Zaudan Concept

 

Shino Ver. APSY

racaseal Shino 168x300

Mizuno, from the art team (who pretty much does all the concept art for the games) drew this box art for the new Plastic Modelling Kit Shino. Sakai takes out his own modelling kit and touches on some of the details this one has included:

  • Agito
  • H&S 25 Justice
  • Beryl Knuckles
  • Mag Varaha

Racaseal Shino parts 2 168x300

And look her skirt is painted this time!

 

Project Diva Extend

Nagisa Repca Project Diva 200x300

For Hatsune Miku Project Diva Extend,  in addition to this Nagisa Repca outfit for that game, Luka sings the Phantasy Star Portable 2 Infinity Theme Song on the pre-order bonus CD!

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