Sakai updated this morning about the promo movie and fan briefing. Additionally, he has collected over 500 characters that were created at the Akihabara PC Game Festa. Some time in the future he will show you the ones he thought were fascinating.
At every corner you’ll see a Visiphone Terminal. It allows you to access:
Arks Search is the name of player search function where you can search for the Player ID Name. From these search results you can:
Invite a person to a party.
Send Mail (Friends Only)
Transfer to their “My Room”
From the My Shop Menu you can:
Search for products
Search for a shop
Search for your friend’s shop
You can use various filters to fine-tune your search:
# of Abilities
Min/Max amount of Meseta
Also from the My Shop Management Menu, it is possible to display and set a price for items from your inventory or storage box. You can also add your advertisement from here too.
*This feature is included in the Alpha Test 2. (Because this feature is still under development, the contents may change)
Fan Briefing Observations
The Fan Briefing presentation gave us a lot of new information, but what about the stuff they didn’t deliberately talk about in the show? Let’s check out some little bits and pieces Shougai observed in the briefing.
This one was hidden in plain sight, this particular feature was brought up in the Alpha Test 1 datamining thread. In the Fan Briefing, they briefly showed the config menu which lists some settings for Guild Invitation “ギルド勧誘”. We don’t have any details on how exactly it works so I guess you can expect something about that in the distant future.
(Magnetic Drilling? Kyatadoran)
Shougai noted that there appears to be subspecies of enemies. These enemies will have a prefix before their usual name. Probably they are boost enemies?
The Christmas Eve Fan Briefing is now over, so here are Famitsu, GPara, and Game Watch‘s recap of the event. They note that some of the content featured in the screenshots may not appear in Alpha Test 2.
Hideaki Kobayashi, the guy who does most of your Phantasy Star music presented his Orchestral theme for PSO2 which is based on the original melody of Phantasy Star Online’s main theme. The Opening CGI movie features the Short Version, and the second trailer showing the contents like My Room features the Long Version of the theme. This orchestral theme was recorded in November, 2011.
PSO2 Alpha Test 2 has two main goals, to inspect the improvements and new elements added to this test, as well as assess server stability and load by adding 50,000 more people.
New features in character creation include an “Expression Test” that lets you test out facial expressions. You can now change your eyebrow color to match your hair, the min/max range for your height has increased, casts body parts can now morph, and casts can have humanoid faces.
Female Casts now have access to modify their breasts, and you can change the “skin” color of Casts using a color picker.
One minor feature that was introduced is the undo and redo functions so you can fine tune your unsightly creation for the world to see.
There’s a new enemy called Kyatadoran. A dragon-type enemy with a long body, it can freely expand and contract its body giving you a long range attack. Famitsu thinks this is a boss grade enemy. (His boss status was mentioned in the Fan Briefing though.)
Alpha Test 2 reintroduces boss teleporters so you can fight the boss on its own stage. However, not all bosses will have this feature, some of them will just unexpectedly appear in a quest like before. In addition each quest has been revamped with thicker content than before.
There were new improvements made to the battle portions of the game. Rangers and Forces can now Just Attack using their weapons. You can stop some of the enemy’s attack ( for example: a powerful rush attack), by using Just Attacks. This was demonstrated with a Ranger who used Just Attacks to stop an enemy from charging at him. Your movement speed while charging techs is now faster than before, you can now charge technics through the sub-palette too.
Item Lab, you can customize your items by grinding, increasing attributes, and adding special abilities.
With grinders you can strengthen the power and defense of your items. When you strengthen your weapon you get a +1 grind value by the item’s name. You can increase this value to +10, however, if you fail a grind, the grind’s value goes down. Fortunately your item will not be destroyed.
You can increase attribute values like (20% Fire) by composing the same weapons. The amount you can increase is influenced by the other weapon’s attribute and attribute values. You will need an item called “Synthesizer” to perform this action.
When you acquire a weapon or unit, it will sometimes have an ability attached. You can transfer this ability to other weapons and units with the “Add a Special Ability” feature. But be careful, rare special abilities have lower chances of transferring over.
My Room is a feature taken from Phantasy Star Universe where you can have up to 12 players in your room. You can set room furniture on the ground to whatever location you choose. You can change the designs of the whole room with a remodeling ticket. An item can be used to expand your room to 3 separate rooms individually.
The three rooms consist of your main (center) room, and 2 adjacent rooms, one on the left and right. Each room can separately have its own distinct look by using a remodeling ticket.
Mags are machine life forms, when you give them items they grow into various forms. Famitsu wants to talk more about mags in a follow up report to see whether or not they have photon blasts (To me it sounds like Famitsu is holding out on information.). Famitsu states Mags are not implemented in Alpha Test 2.
The new futuristic city is being invaded by the Darkers. But is this a city on a planet? If you look at the sky you can see some ridges circling around the city. Famitsu thinks this city could actually be a colony or an Arks ship.
There’s a boss enemy here that looks like a spider. If you jump on its back when it is down, you can attack its weak point. Famitsu states this new city area is not in the Alpha Test 2.
His name is Dark Ragne!
Weapon Synthesis works the same way in Phantasy Star Portable 2 Infinity, you take a “Rifle” and combine the attributes of other weapons named “Rifle” to increase the percentage. I’m not able to officially determine how each attribute influences the amount you gain. But my observations are:
Attribute + Different Attribute below 30 = +1
Attribute + Different Attribute above 30 = +2
Attribute + Same Attribute = ???
The Skill Tree underwent a revamp. There’s now a lock system that requires the previous skill to be of that level before you advance to the next skill.
Enjoying the show? The first broadcast revealed two new trailers. One featuring a CGI Movie and the other featuring an orchestral long version of the original Phantasy Star Online theme. It was very exciting full of high energy. The new trailer showed off some more images of the new interface, My Room, a boss named Kyatadoran, and more of the city area.
This post is unfinished (or information will be moved to a new post)
Alpha Test 2 Features [Blurry Contents]
Customize Your Room
Item Lab Functions
New Default Costume
New Boss Kyatadoran
Set Objects in the room, rotate them.
Three rooms, the center, left, and right.
A theme can be applied to each room, like gothic style.
You can grind weapons or units.
Weapons increase Power
Units increase Defense
Shop Counter Changes
You can buy a list of multiple items at the same time.