Waker Skill Tree
Takt Gear | タクトギア | |
Enables the Gear Gauge for the Familiars. The gear gauge increases for the respective Familiar when they attack. For Marmelo, the gear gauge increases when guarding enemy attacks. |
Familiar Unison | ファミリアユニゾン | |
Active Skill. A special move that consumes Fredran and Wulfer's Gear Gauge. |
Marmelo Strike | マルメロストライク | |
Marmelo's gauge accumulates when they successfully guard against attacks. Holding the Weapon Action will hurl Marmelo for lots of damage. |
Marmelo Strike Racing | マルメロストライクトレーシング | |
Makes Marmelo Strike pursue the enemy. |
Treble Clef Marking | トレブルクリフマーキング | |
Continuously attacking an enemy will put it into a Marked state. This increases the power of Takt photon arts on Marked enemies. |
Treble Clef Ignition | トレブルクリフイグニッション | |
Detonates the marker if you hold down the normal attack button on a marked enemy.This will also recover PP. |
Familiar Assist | ファミリアアシスト | |
When Treble Clef Ignition is activated, it produces a crest of the last summoned Familiar. The crest will continuously attack and accumulate gear. |
Familiar Assist Amplify | ファミリアアシストアンプリファイ | |
Increases the amount the gear accumulates if Assist is activated a second time during Familiar Assist. |
Hot Marmelo Parry | ホットマルメロパリィ | |
Active Skill. Guards against enemy attacks without interrupting your own attacks. |
Hot Marmelo Parry Short Recast | ホットマルメロパリィショートリキャスト | |
Reduces the recast time if the attack couldn't be guarded with Hot Marmelo Parry. |
Takt Parry Counter | タクトパリィカウンター | |
Generates a counter-attack with the Normal Attack after a Guard is successfully performed. |
Takt Parry Counter PP Gain | タクトパリィPPゲイン | |
Recovers PP when you successfully guard. |
Linear Drive | リニアドライブ | |
You can quickly move back or forth if you perform a normal attack when the purple guide appears after a Photon Art. |
Linear Drive One More |
リニアドライブワンモア | |
Allows you to activate Linear Drive again. |
Call Again PP Save | コールアゲインPPセイブ | |
When a Familiar's Gear Gauge stock is 0, that Familiar's PP consumption will be reduced for a limited time. |
Old Friends Rescue | オールドフレンズレスキュー | |
There is a set chance of recovering HP if an enemy attack hits for a certain percentage of your max HP. |
Welfare Management | ウェルフェアマネジメント | |
When your HP is below a certain threshold, the damage received is reduced and the potency of Resta Signs is increased. |
Resta Effect Continuance | レスタエフェクトコンティニュエンス | |
The amount of health recovered when using a Resta Sign is reduced, but your HP will regenerate over a certain period of time. |
Lucky Sign | ラッキーサイン | |
Resta and Reverser Signs have a chance of not being consumed upon use. |