Emergency Maintenance Completed
- Corrected a bug in which the ability affixing success rate displays incorrectly.
Maintenance Rewards
- N-Half Doll (x3)
- N-Ability Success +15% (x4)
- SG 100 Ticket (x1)
- N-Rare Drop Boost +25% (x1)
Emergency Maintenance Completed
Maintenance Rewards
REALLY SEGA? 6 hours just to fix some numbers?
It may look insignificant to us, but it's prolly tied to card house that will require much testing afterwards.
The code fix happen even before the maintenance. 6 hours is the time for the automated pipeline to shut down servers, deploy the code, run all test suites (the longest) then turn the servers up
"kidz" typical.
EMT is over
EMT is never over, cause Rezero is life. (。-`ω-)
I miss when a few hours of emergency maintenance was excruciating.