Increases damage by 12% (18%) when attacking a single enemy. ※ Obtained from defeating S, S+ and SS rank Idola
Chainsawd
チェインソード
ATK: 25 (75)
DEF: 12 (30)
—
The character recovers 12% (15%) HP upon defeating an enemy.
Assassin Claw
アサシンクロー
ATK: 25 (70)
SPD: 12 (30)
—
Increase Damage by 12% (18%) when attacking an enemy suffering a Status Effect.
Berdysh
バルディッシュ
ATK: 30 (75)
DEF: 2 (20)
SPD: 2 (20)
—
Increase Elemental Blast Damage by 15% (24%) when attacking all enemies.
Meteor Cudgel
流星棍
ATK: 30 (75)
DEF: 2 (20)
SPD: 2 (20)
—
Increase Damage by 35% (50%) during Reverse Rush.
Coat Doublis
コートダブリス
ATK: 35 (80)
—
When the Reverse Rush gauge is max. Increase Damage of the Character’s Reverse Rush by 70% (100%).
Twin Kamui
ニレンカムイ
ATK: 35 (80)
—
Increase Skill Damage by 9% (15%).
God Hand
ゴッドハンド
ATK: 35 (80)
—
Recovery Character’s HP by 5% (8%) at the end of the turn.
Judgment Hearts
ジャッジメントハーツ
ATK: 30 (75)
DEF: 2 (20)
SPD: 2 (20)
—
Increase Damage by 12% (18%) when attacking an enemy with their weak element.
Edel Arrow
エーデル・アーロ
ATK: 25 (70)
SPD: 12 (30)
—
Increase Damage by 12% (18%) against Marked enemies.
Psychowand
サイコウォンド
ATK: 55 (100)
DEF: 2 (20)
—
Reduce the cooldown of Skills by 1 (2). ※ Once per turn
※ Dropped from various nodes containing【高難度】
Demonic Fork
デモニックフォーク
ATK: 30 (75)
DEF: 2 (20)
SPD: 2 (20)
—
Increase the chance of inflicting a Status Effect by 12% (15%).
Maihime Kaougi
舞姫歌扇
ATK: 35 (80)
—
Support Effects that this character casts that last 2 or more turns are extended by 1 (2) turn(s).
Quotz Lithos
クオツリトス
ATK: 25 (70)
SPD: 12 (30)
—
Increase Damage up to 15% (24%) based on number of Support Effects active.
Elysion
エリュシオン
ATK: 25 (70)
DEF: 12 (30)
—
Increase Damage up to 12% (18%) based on Element Value of respective Elements.
Motav Prophecy
モタブの預言書
ATK: 25 (70)
—
Increase Elemental Blast Damage by 17% (26%).
Optrelieto
オプトレリート
ATK: 25 (70)
DEF: 12 (30)
—
Increase Damage by 14% (20%) when HP is above 80%.
Serpent Grigoros
蛇腹グリゴロス
ATK: 30 (75)
DEF: 2 (20)
SPD: 2 (20)
—
Increase Damage by 15% (24%) when attacking an Earth element enemy. ※ Chaos only
Photon Launcher
フォトンランチャー
ATK: 30 (75)
DEF: 2 (20)
SPD: 2 (20)
—
When the Character defeats an enemy, Increase ATK by 9% (12%) for 2 turns. ※ Once per turn
Soul Eater
ソウルイーター
ATK: 35 (95)
SPD: 8 (20)
—
At the end of every turn, the Character’s HP is reduced by 10% (1000 HP max). Increase Damage to enemies by 14% (20%). ※ Dropped from various nodes containing【危険地帯】
Susano Shinari
スサノシナリ
ATK: 30 (75)
DEF: 2 (20)
SPD: 2 (20)
—
Increase Damage to Idola body parts by 14% (20%).
Precious Balmung
宝剣バルムンク
ATK: 25 (70)
DEF: 12 (30)
—
Increase damage to Wind attribute enemies by 15% (24%). ※ Law only
Fossil Tricks
フォシルトリクス
ATK: 25 (70)
DEF: 14 (35)
SPD: 5 (20)
—
When the Character is attacked with an Elemental Blast that targets all, Reduce Damage taken by 21% (30%).
Barrel Rappy Cannon
タルラッピーキャノン
ATK: 25 (70)
DEF: 12 (30)
—
When you defeat an Enemy, increase all Element Attribute Value by 0.4 (1). ※ Once per turn
Heretic End
ヘレティックエンド
ATK: 30 (75)
DEF: 2 (20)
SPD: 2 (20)
—
Increase your Skill Damage by 8% (14%)
Increases resistance to
[
Deals damage for several Turns
]
and
[
Increases damage taken by Poison
]
by 50% (80%).
H44 Missouri T
H44ミズーリT
ATK: 25 (70)
SPD: 12 (30)
—
Increase damage to Wind attribute enemies by 15% (24%). ※ Chaos only
Dragon Slayer
ドラゴンスレイヤー
ATK: 30 (75)
DEF: 2 (20)
SPD: 2 (20)
—
Increase damage to Fire attribute enemies by 15 (24)%. ※ Chaos only
Gravilios
グラヴィリオス
ATK: 30 (75)
DEF: 2 (20)
SPD: 2 (20)
—
Increase damage to Water attribute enemies by 15 (24)%. ※ Chaos only
Valkyria Lance And Shield
ヴァルキュリアの盾と槍
ATK: 30 (50)
DEF: 2 (20)
SPD: 20 (40)
—
When a Skill is activated, Increase evasion by 5 (15)% for 2 turns.
Increases Skill Damage dealt to Enemies with a Status Effect by 14 (20)%. [Potential Ability] Increase the chance to inflict a Status Effect with a skill by 15%.
Increases damage of Single Target attacks by 14 (20)%. [Potential Ability] After attacking the Enemy in a reverse rush, increase your defense by 10% (2 turns). ※ Chaos only
Support Effects that this character casts that last 2 or more turns are extended by 1 (2) turn(s). [Potential Ability] Decrease damage received from Reverse Rush by 40%
If the character’s normal attack lands a Weak Hit, increase All Element by 0.5 (1) (※ Once per turn). [Potential Ability] Reduce Damage Taken by 15% from attacks that target all.
Increase Damage up to 16 (25)% depending on the number of current support effects. [Potential Ability] Decrease Damage received by 15% from attacks that target all. ※ Obtained from defeating S+ and SS rank Idola
When you defeat an enemy with a Single Target Attack, decrease all enemy elemental values by 3. [Potential Ability] Increase Damage by 15% when landing a Weak Hit.
After using an attack that targets all enemies, Increase SPD by 4 (10)% (2 Turns). [Potential Ability] After using an attack that targets all enemies, Increase ATK by 10% (2 Turns).
Increase own elemental value by 0.2 (0.5) after landing a Weak Hit (※ Once per turn), and Increase Weak Hit damage by 4 (10)%. [Potential Ability] Increase Critical Rate by 20%.
Support Effects that this character casts that last 2 or more turns are extended by 1 (2) turn(s). [Potential Ability] Decrease Damage received from Elemental Blasts by 15%.
Yamigarasu
ヤミガラス
ATK: 30 (150)
SPD: 10 (100)
—
Increases damage by up to 20 (50)% based on the amount of Support Effects of the Target. [Potential Ability] At the end of each turn, recover HP by 10%. ※ Drops in nodes labeled with【高難度】or【危険地帯】in chapter 14 and 15
Increased damage by up to 20 (30)% based on how low the Targets element is. [Potential Ability] Decrease damage taken from elemental blasts that Target All by 20%.
When using a skill that applies a supportive effect to only oneself, Increase SPD by 20% (2 Turns) [Potential Ability] If the Character using this symbol has Brave as their class, increase ATK and DEF by 20%
Increase damage done to large enemies by 30 (60)% [Potental Ability] Increase Status Effect resistance by 50% ※Brave only
Weapon Name
Stats (+10)
Arena Stats (+10) / Idola Stats (+10)
Effect (+10)
Agito
アギト
ATK: 35 (120)
SPD: 10 (40)
HP: 500 (500)
ATK: 85 (170)
SPD: 30 (60)
Increase Damage by 9% (15%) after landing a Weak Hit. [Potential Ability] Increase Evasion by 40% when attacking an enemy with their weak element (1 turn).
Orochiagito
オロチアギト
ATK: 100 (150)
SPD: 20 (50)
HP: 1500 (1500)
ATK: 150 (200)
SPD: 40 (70)
Increase Damage by 9% (15%) and Evasion by 30% (45%) for a turn after landing a Weak Hit. [Potential Ability] Recover 10% of your Max HP at the end of your turn.
Increases Damage by up to 25 (40)% based on the amount of HP the target has left.
Increases Speed by 10 (13)% after landing a Weak Hit (2 turns). [Potential Ability] Recover 10% of your HP at the end of the turn.
Increases damage by up to 14 (35)% based on the amount of attack the Idola has and increase own Critical Hit chance by 10 (35)%. [Potential Ability] At the end of each turn, recover HP by 10%.
with a 15 (25)% when attacking with a Skill or Elemental Blast. [Potential Ability] Increase damage by up to 30% based on the total Element Value of your Allies.
When attack an Idola, Increase Reverse Rush damage by 60 (100)%
After attacking an Enemy with a Reverse Rush, increase own attack and defense by 11 (15)% (2 turns)
[Potential Ability] At the end of each turn, recover HP by 10%.
When you apply a Support Effect that increases DEF to a Target, also increase their ATK by 15 (20)% (2 turns). [Potential Ability] Support Effects that this character casts that last 2 or more turns are extended by 1 turn.
When you apply a Support Effect that increases DEF to a Target, also increase their ATK by 15 (20%) (2 turns). Support Effects that this character casts that last 2 or more turns are extended by 2 turns. [Potential Ability] At the end of each turn, recover HP by 10%
When fighting an Idola, if you apply a Status Effect, decrease the Idola’s Element Value by 1 (3). [Potential Ability] Increase damage dealt to Idola parts by 30%
When fighting an Idola, if you apply a Status Effect, decrease the Idola’s Element Value by 2.5 (4).
Increase damage dealt to Idola parts by 30 (35)% [Potential Ability] At the end of each turn, recover HP by 10%.
Increase the damage of Elemental Blast with a cost of 6 or lower by 30% [Potential Ability] Reduces the amount of Element Used by Elemental Blasts by 1
Increase the damage of Elemental Blast with a cost of 6 or lower by 30 (35)%
Reduces the amount of Element Used by Elemental Blasts by 1 (2) [Potential Ability] At the end of each turn, recover HP by 10%.
After dealing a Weak Hit (not counting Reverse Rush), recover own HP with a power of 90 (120) [Potential Ability] Increases Damage by up to 40% based on the amount of HP the target has left.
If you deal 0 damage during your turn, next turn when you use any ability; increase attack and defense of All Allies by 6 (12)% (2 turns) [Potential Ability] Also increase speed by 12% (2 turns)
If you deal 0 damage during your turn, next turn when you use any ability; increase attack and defense of All Allies by 6 (15)% (2 turns) [Potential Ability] Also increase speed by 15% (2 turns)
Increase damage dealt by 10%. Increase damage dealt by another 8 (15)% for each Ally incapacitated on the same side. [Potential Ability] Restore 5% HP when an Ally is incapacitated.
Increase damage dealt by 15%. Increase damage dealt by another 13 (20)% for each Ally incapacitated on the same side. [Potential Ability] Restore 8% HP when an Ally is incapacitated.
Increase damage dealt by up to 25 (40)% based on the amount of turns that passed. ※ Maxes at 5 turns [Potential Ability] Increase own Critical Hit chance by 10%
Increase damage dealt by up to 30 (45)% based on the amount of turns that passed. ※ Maxes at 5 turns [Potential Ability] Increase own Critical Hit chance by 15%
When using an ability the turn after activating your Elemental Blast; increase attack and speed of All Allies by 6 (12)% (2 turns) [Potential Ability] Also increase own Element Value by 2
When using an ability the turn after activating your Elemental Blast; increase attack and speed of All Allies by 6 (15)% (2 turns) [Potential Ability] Also increase own Element Value by 2
Weapon Name
Stats (+10)
Arena Stats (+10)
Effect (+10)
Guren No Odachi
グレンノオオダチ
ATK: 120 (200)
HP: 2200 (3000)
ATK: 140 (250)
Ignore Support Effects that increase DEF [Potential Ability] Increase damage of single target attacks by 50%. ※ Obtained by DBMaxing either Luther, Siegmund or Erwin
Lowers Elemental Value Requirements by 1 [Potential Ability] Reduces the cooldown time of skills by 1 turn (※ Once per turn).
※ Obtained by DBMaxing either Clemens, Matoi or Theater
Evleda Rangia
イヴリダランジア
ATK: 85 (100)
SPD: 85 (100)
HP: 2000 (2600)
ATK: 110 (140)
SPD: 119 (140)
For each Status Effect applied to the Enemy, increase all Attribute Values by 0.5 (1) [Potential Ability] Increase the chance of inflicting Status Effects by 15% ※ Obtained by DBMaxing either Lisa, Stella [Memories] or Popona
Increase damage dealt to large enemies by 15 (20)%. [Potential Ability] Decrease damage taken from elemental blasts by 10%.
※ Brave only
※ Exchanged from the Descent Quest Medal Shop
When the character’s HP is below 50%, Increase damage inflicted by 17 (25)%. [Potential Ability] Decrease damage taken from elemental blasts by 10%. ※ Berserk only ※ Dropped in the Descent Quest “Theater Remnant”
After the 5th turn, Increase Damage inflicted by 20 (25)% [Potential Ability] Reduce damage taken from Elemental Blast by 10% ※ Shooter only
※ Obtained from reaching Limit Break+4 on Odette
When using a normal attack, remove the support effect with the longest time left from the target. [Potential Ability] Increase damage by 10%. ※ Saint only
※ Dropped in the Descent Quest “Theater Delusion”
Increases the power of your next skill by 25%.
Does not increase damage more with each stack and consumes a stack on skill use.
Cannot be cleansed.
]
at the start battle. [Potential Ability] After using your Elemental Blast, apply a stack of
[
Increases the power of your next skill by 25%.
Does not increase damage more with each stack and consumes a stack on skill use.
Cannot be cleansed.
]
※ Soldier only
※ Obtained from reaching Limit Break+4 on Farley
Emperor Blade Crimson Leonis
皇剣クリムゾン・レオニス
HP: 1950 (3000)
ATK: 165 (300)
DEF: 215 (300)
—
Ignore Support Effects that increase DEF [Potential Ability] Increase Damage inflicted by 10% ※ Emperor only
※ Obtained from reaching Limit Break+4 on Rosalinde [Red Lion Emperor]
Support Effects that this character casts that last 2 or more turns are extended by 1 (2) turn(s). [Potential Ability] Decrease damage taken from Elemental Blasts by 10% ※ Saint only
※ Obtained from reaching Limit Break+4 on Nadia [EX]
Support Effects that are applied to this character that last 2 or more turns are extended by 1 turn. [Potential Ability] Increase damage dealt by 10% ※ PR Agent only
※ Obtained from reaching Limit Break+4 on Popona [Midsummer PR Agent]
increase own Attribute Value by 0.5 (1). [Potential Ability] Increase damage dealt by 10% ※ Dancer only
※ Obtained from reaching Limit Break+4 on Zola [EX]
[Potential Ability] Decrease damage taken from Elemental Blasts by 10% ※ Striker only
※ Obtained from reaching Limit Break+4 on Giselle [Summer Memories]
When you apply an attack buff using any attack or skill, increase its attack value by 10 (15)% [Potential Ability] Decrease damage taken from elemental blasts by 10% ※ Brave only
※ Obtained from reaching Limit Break+4 on Gene [Summer Innocence]
After 3 turns, increase damage dealt by 7 (15)%. [Potential Ability] Increase chance of inflicting status ailments by 40% ※ Shooter only
※ Obtained from reaching Limit Break+4 on Shannon [EX]
When you apply a Status Effect, decrease the enemy’s HP by 7 (10)% (Max 10,000 HP). [Potential Ability] Increase chance of inflicting Status Effects by 50% ※ Wizard only
※ Dropped in the Descent Quest “Hydra Diablos”
At the start of battle, increase Water Element Value by 1 (2). [Potential Ability] Decrease damage taken from an Elemental Blast 10%. ※ Elementor only
※ Obtained from reaching Limit Break+4 on Chloe
to an enemy when you land a Weak Hit. (4 turns)
When facing an enemy with
[
Reduces Defense.
]
increase damage done by 30 (50)%. [Potential Ability] Decrease damage taken from Elemental Blasts by 10%. ※ Archer only ※ Obtained from reaching Limit Break+4 on Roxanne [EX]
Skill Cooldown is reduced by 1 (2) turns after use (※ Once per turn). [Potential Ability] Increase damage dealt by 10%
※ Wizard only
※ Obtained from reaching Limit Break+4 on Wyndis [Idolizing Diva]
While you are inflicted with a Status Effect, Increase Damage done by 15 (20)%, and recover 5 (10)% of HP until the end of the Status Effects. [Potential Ability] Decrease damage taken from Elemental Blasts by 10%. ※ Berserk only
※ Obtained from reaching Limit Break+4 on Nicole [EX]
Increase the chance of inflicting Status Effects by 100% once. ※Cannot stack with itself.※ Can’t be canceled out by other skills or weapon symbol effects.
]
[Potential Ability] Increase damage dealt by 10% ※ Soldier only
※ Obtained from reaching Limit Break+4 on Crula
At the start of battle, increase Wind Element Value by 1 (2). [Potential Ability] Increase damage dealt up to 10% based on how low the Target’s Element Value is. ※ Elementor only
※ Obtained from reaching Limit Break+4 on Gerda [Witch Of Leoria]
When you apply a Support Effect with your skills, increase All Allies’ ATK by 16 (20)% [Potential Ability] Decrease damage taken from elemental blasts by 10% ※ Commander only
※ Obtained from reaching Limit Break+4 on Lindsey
When you attack an enemy with a skill, recover 4 (10)% of HP. [Potential Ability] Decrease damage taken from elemental blasts by 10% ※ PR Agent only ※ Obtained from reaching Limit Break+4 on Popona [Celebratory PR Agent]
When you attack an enemy with a normal attack, skill, or elemental blast, the enemy’s
[
Survive with 1HP instead of dying.
]
buff will not trigger. [Potential Ability] Increase damage dealt with elemental blasts by 10% ※ Braver only
※ Obtained from reaching Limit Break+4 on Io
If the character’s attack lands a Weak Hit, increase All Element by 2. (※ Once per turn) [Potential Ability] Recover HP by 15% when landing a Weak Hit. ※ Guardian only
※ Obtained from reaching Limit Break+4 on Matoi [Holy Night Innocence]
When using Single Target attacks, ignore the effects of Support Effects that increase Damage Reduction [Potential Ability] Increase damage dealt by 20%. ※ Berserk only
※ Dropped in the Descent Quest “Cetus Eclipse”
Lowers Elemental Value requirement for the max step of a normal attack to 0. [Potential Ability] When HP is above 70%, increase evasion rate by 20%. ※ Assassin only
※ Obtained from reaching Limit Break+4 on Amane [EX]
Increase Elemental Value gained from Normal Attacks by 100%. [Potential Ability] Reduce the Elemental Value required for Skills by 1. ※ Bard only
※ Obtained from reaching Limit Break+4 on Mirabel
After getting attacked by Enemy, increase own DEF by 20% (1 turn) [Potential Ability] Increase damage against Idola by 25% ※ Shooter only
※ Exchanged from the Descent Quest Medal Shop
When an Enemy uses a Support Effect, attack that Enemy with a Counter Attack.
]
stance are 70% more powerful. [Potential Ability] Increase the chance of inflicting Status Effects by 50%. ※ Ranger only
※ Obtained from reaching Limit Break+4 on Lisa [EX]
Blocks an instance of Support Effect Removal. Consumes 1 stack each use.
]
at the start of battle. [Potential Ability] Increase Damage done by Elemental Blasts by 15%. ※ Paladin only
※ Obtained from reaching Limit Break+4 on Stella [Chocolates Of Hidden Desire]
Reduce damage taken from Enemies with a Debuff by 30% [Potential Ability] Increase damage done by 10%. ※ Knight only
※ Obtained from reaching Limit Break+4 on Sasha [EX]
Reduce the Elemental Value required for abilities by 1. [Potential Ability] Increase damage done by 10%. ※ Photoner only
※ Obtained from reaching Limit Break+4 on Luther [EX]
When you use a skill, increase all allies’ Weak Hit damage by 10 (15)%. (1 turn) [Potential Ability] In addition, when one of your skills applies a Support Effect to a Target, also apply
[
Makes you unable to take Weak Hits and deal Resist Hits.
]
to them (1 turn) ※ Marshal only
※ Obtained from reaching Limit Break+4 on Lockingham
heal your Debuffs and increase own attack by 16 (20)% (2 turns) [Potential Ability] Ignore Support Effects that increase DEF ※ Shooter only
※ Obtained from reaching Limit Break+4 on Matilda
Increase damage dealt by 20 (30)% to Targets afflicted with a Status Effect. [Potential Ability] Support Effects that this character casts that last 2 or more turns are extended by 2 turns. ※ Wizard only
※ Exchanged from the Descent Quest Medal Shop
If the target of your attack is between 2 and 4 targets, Increase damage of normal attacks and skills by 15 (20)%. [Potential Ability] Increase the chance of inflicting Status Effects by 50%. ※ Wizard only
※ Obtained from reaching Limit Break+4 on Melissa [EX]
Scythe Of Scorpio
天蝎の大鎌
HP: 950 (2000)
ATK: 180 (255)
SPD: 35 (110)
—
Increase Weak Hit Damage by 20 (25)% [Potential Ability] When using a “Single Target” attack, increase critical damage by 65%. ※ Chaos only
※ Dropped in the Descent Quest “Scorpio Abyss”
※ Can only be leveled using “Rebellion” Unique Fragments or other “Scythe of Scorpio” Fragments
Increase Resistance to Status Effects and Debuffs by 20 (50)% [Potential Ability] Reduce the Elemental Value required for Skills by 1. ※ Saint only
※ Obtained from reaching Limit Break+4 on Erwin [EX]
When you use a skill with [Fastest] priority, increase the chance of inflicting Debuffs and Status Effects by 20%. [Potential Ability] Change the increase to 30%. ※ Archer only ※ Obtained from reaching Limit Break+4 on Lulutemia
At the end of the turn, all party members launch an attack on all enemies.
]
from using your own skill, Increase All Allies’ Status Effect and Debuff Resistance by 10 (25)% (2 turns). [Potential Ability] Apply a 25% chance to resist Support Effect Removal to All Allies. (2 turns) ※ Commander only
When you take a weak hit, Increase all elemental values by 2 (※ Once per turn). [Potential Ability] Also recover HP by 15% (※ Once per turn). ※ Guardian only
※ Obtained from reaching Limit Break+4 on Matoi [Innocent Resolve]
Negate an enemy’s Status Effect once. Consumes a stack each use. ※This effect can not be removed by skills or symbol effects.
]
at the beginning of the first battle. [Potential Ability] Extend the number of turns that any type of counter ability is active for by 1. ※ Knight only
※ Obtained from reaching Limit Break+4 on Walter [EX]
When you apply a Support Effect to your allies, also increase the target(s) ATK and DEF by 2 (5)% (2 turns). [Potential Ability] In addition, increase the target(s) SPD by 5% (2 turns). ※ Soldier only
※ Obtained from reaching Limit Break+4 on Flammy [Fighting Administrator]
At the start of battle, increase Fire Element Value by 1 (2). [Potential Ability] Increase Weak Hit Damage by 20% ※ Elementor only
※ Obtained from reaching Limit Break+4 on Gerda [Seaside Imperial Princess]