The Spore Patch described below has been released. Download’s Spore’s Patch here!
After the massive amount of complaints about Spore’s “draconian” DRM, EA sheds some light on its future plans. Here are some details Mariam Sughayer shared with MTV Multiplayer Blog.
Up to 5 Computers Authorized
This new patch expected to release sometime in the near future, will allow 5 computers authorized to play concurrently. When one computer uninstalls the game, you will be able to deauthorize access to that computer, freeing up one installation attempt. With this new method, users will no longer be forced to hit the activation cap that was set in place since the beginning.
EA shows off its compassionate side by saying they might release a patch down the road that will completely make DRM “null and void.” Don’t expect this patch anytime soon, its more likely to occur many many years from now when everyone else is awaiting Spore 3.
As we wait until the final details of this patch to come forth, users are still not pleased deeming this is “not enough.” Concerns stem from SecuRom’s ability to cripple DVD hardware and burning software. Another concern includes the pirated version as the most ideal to play since it has been wiped clean from SecuRom and can be installed on an unlimited amount of computers.
Feedback from various online forums and websites have brought up several questions that need to be answered by EA.
What would happen if a user uninstalls the game but the deauthorization attempt has failed?
In order to keep this as fool-proof as possible, EA would have to create a new program that can detect whether Spore is installed or uninstalled on the system. Since really, if a user uninstalls the game while they are currently offline for whatever reason, they will have no way of contacting EA’s servers about this change.
Though this previous situation is hypothetical, a more common occurrence is where users will reinstall their operating system because of unforeseen circumstances. EA has to be able to deauthorize a computer that has no traces of this game within the registry.
Will this patch apply to hardware changes?
If the patch authorizes 5 computers to play the game, hardware changes should not use up an activation attempt. We do hope this new patch will deauthorize a computer once they detect hardware changes and reauthorize after it notifies EA.
The Amazon Controversy
Something strangely interesting occurred over the release of Spore. Spore, the critically acclaimed creature creation game, has a strong list of supporters and gained high reviews on major gaming sites. Yet still, the biggest issue it has is its SecuROM DRM. This has resulted in the game amassing a low review score among its players and critics. This appears to be a protest campaign against SecuRom DRM, from players who have played the game and majority of others who haven’t.
The majority of complaints on Amazon’s site deals with the limited amount of activations your allowed to use in order to play the game. An activation attempt can be used if you completely reinstall your operating system or upgrade a certain amount of hardware inside your computer.
Once you have used up your 3 activations, you will need to call or email EA’s tech support and prove to them that you have purchased the game. Otherwise your only other choice is to purchase another copy.
Three is the loneliest number…
Some users have also installed Spore on multiple PCs, effectively using up 1 activation attempt for each PC. Amazingly within days of the game’s release, one consumer has already used up all 3 activation attempts. There are other complaints as users also seem to be concerned over the longevity that these activation servers will be up. What would happen 10 years later when those servers go down? Will players be locked out of playing the game?
Its unknown how EA will react to this. Its likely they will not do anything at all and will continue to use SecuRom in the future.
Even amidst this whole fiasco, one reviewer claims Gamespot deleted his review of Spore because it made mention of DRM.
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